File Details
paranormalkillers-1.1-neoforge-1.21.1.jar
- R
- Jan 5, 2026
- 2.07 MB
- 814
- 1.21.1
- NeoForge
File Name
paranormalkillers-1.1-neoforge-1.21.1.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
**Language: Portuguese (PT-BR) - English translation coming soon!**
**📜 Changelog - Version 1.1 (Initial Release)**
## 🛠️ Changelog – Atualização
### 🔧 Correções
* Diversos **bugs foram corrigidos**, melhorando a estabilidade geral do mod.
### 🔄 Alterações
* O Craft do item **Antena** passou por ajustes.
* O **Machado do Mutilador** foi **alterado e buffado**, tornando-o mais forte e eficiente em combate, e seu craft passou por ajustes.
* A **Máscara do Mutilador Noturno** teve o craft ajustado.
**📜 Changelog - Version 1.0.0 (Initial Release)**
**✨ New Features**
Aguiar Kit (Night Mutilator): Complete set added including Mask, Axe, Barbara’s Sword, and Badge.
Jae Kit (The Silence): Added Hood X, Overcoat X, and Dagger X with a custom marking system.
Labirinto Kit (The Chaos): Added the Labyrinth Helmet and the Antenna (Multifunctional Tool).
Curse Mechanic: All masks now consume saturation on equip and maintain a passive hunger drain.
Paranormal Antenna: Implemented a mode-switching system (4 Rituals) with technical and visual synergies.
Utility Item: Added the Verme de Succ for negative effect cleansing.
**🔧 Changes & Improvements**
Iron's Spellbooks Synergy: Jae's Overcoat now grants True Invisibility if the mod is installed.
Visual Effects: Implemented red smoke particles and custom energy spirals for rituals.
Audio System: Added custom sound events, including the tenebrisbell (Dark Bell) when equipping masks.
Repair Materials: * Mutilator Mask now uses Diamonds for repair.
Jae's items now use Red Wool for repair.
**⚖️ Balance Adjustments**
Marking Damage: Adjusted Jae’s mark-break damage to 8 points.
Antenna Costs: Rituals now require consumable resources (Redstone, Gunpowder, Bones, etc.) to prevent infinite spam.
Labirinto Protection: Set the Labyrinth Helmet as the highest defense piece in the mod.

