Palette Swap for MineColonies

A MineColonies & Structurize addon for swapping build materials. Re-palette any blueprint per block with an in-game picker (build wand & Build Options) or datapack rules - non-destructive and applied at placement.

File Details

structurizereplacements-1.20.1-0.1.42.jar

  • R
  • Jun 11, 2026
  • 113.23 KB
  • 33
  • 1.20.1
  • Forge

File Name

structurizereplacements-1.20.1-0.1.42.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:palette-swap-1567948:8231817")
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Fixed

  • Substitution broken in single-player (regression in 0.1.41) — the active ruleset was wiped during single-player world load (the disconnect-cleanup ran on the load-time teardown and erased the rules the datapack reload had just loaded), so no substitution applied: the build-wand Replace picker showed no pools and datapack rules did nothing. Rules are now cleared only on a genuine remote disconnect.
  • Build Options Replace picker on high-level buildings — the picker now lists the correct upgrade tier's blocks for buildings at level 10 or above (the next-level blueprint path was mis-constructed for two-digit levels), and falls back to the current tier instead of showing an empty picker if MineColonies' blueprint naming ever changes.
  • MineColonies client-sync hardening — the per-building choice data appended to MineColonies' building view sync now degrades gracefully if a future MineColonies update desynchronizes it, instead of risking a client crash on colony load.