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A terrifying place to put monsters, as well as a modular fragment system for progression and a meta-changing armor set.

Description

Palehell is a fractured, broken place, full of alien landscapes, and harsh environments filled with unbreakable, or near-unbreakable blocks. This mod is mainly for mod pack creators, as you can use this alien dimension seamlessly in tandem with most dweller mods, or just in a dimension exploration mod.

To get in, you can locate Pale Hell Warp Blocks at bedrock level extremely rarely, or you can craft a flint and echo shard to open a portal on bedrock. To get out of Pale Hell, you'll need to hold onto that item and use it on either bedrock or weakened bedrock once inside. It has four uses. Use them wisely. You can also fall into the void in the Overworld to enter. 

 

The Moldstar can help you in Pale Hell, as it can turn bedrock into weakened bedrock with its projectile, and uses cobblestone as fuel. You can also use the key bind to throw ender pearls with it.

In order, these Relics are the Twilight Relic (used in my mod pack for the Twilight forest progression), the Aether Relic (used for Aether progression), the Nether Relic, the End Relic, the Undead Relic, the Magic Relic, the Cannibal relic, the Infection Relic, the Viral Relic, the Ancient Relic, the Robot Relic, the Pale Relic, the Storm Relic. Many of these relics also have split into 4 pieces and must be assembled using the Fragment Crystallizer. There's a picture of how this works in the images tab. 

 

Palehell also adds a new armor set called Bled-Mold, which can be crafted by crystallizing mold that you can find in various deposits in the dimension. Ten mold makes one vitrified mold, 10 vitrified mold makes a bled-mold-ingot, then all you have to do is combine the bled-mold-ingot with any gold armor piece, and the mold will bond with the armor, providing you with new dark powers. 

There are keybinds for the powers in your controls in settings, but keep in mind that you must have experience and mold in your inventory to use the armor. There are also images of these crafting processes in the images section.

 

There are also four different biomes, the Cross Forest, the Pale Forest, the Pale Abyss, and the Pale Dungeon. All of these biomes have images in the images tab. I did use shaders for their screenshots though (It looks insane).

"Will there be a wiki?" Most likely not, unless this gets significantly popular, I am down to make one. If you have any questions regarding the mod, reach out to me! 

 

"Can I use this in my mod?" Yes! Just let me know and credit me, please!

 

"Was this made in mcreator?" Yeah sorry, I am a beginner and yes it is.

 

"How do I include these items in progression?" I recommend the use of Crafttweaker and FTB quests.