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Paladins & Priests (RPG Series)

✨ Protect and heal your friends as a Paladin or a Priest
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3.1.1+1.20.1

File namepaladins-fabric-3.1.1+1.20.1.jar
Uploader
daedelus_devdaedelus_dev
Uploaded
Sep 15, 2026
Downloads
4.4K
Size
3.0 MB
Mod Loaders
Fabric
File ID
8891453
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:paladins-and-priests-856548:8891453"

Learn more about Curse Maven

What's new

3.1.1+1.20.1

⚠️ Read this before updating

This release is a major technical overhaul and is not backwards compatible.

  • Requires the matching Spell Engine release. This version will not run on Spell Engine 0.9.x, and mods built against 0.9.x will not work alongside it.
  • Update the whole set together. Spell Engine and every RPG Series mod must be on matching versions. Mixing in an older add-on will break at startup or misbehave in play.
  • Spell books must be re-obtained. Spell books from an older world no longer carry valid spell data. Re-craft them, or re-bind their spells at the Spell Binding Table.

Back up your world before updating.

  • Ported to Minecraft 1.20.1 (Fabric + Forge 47)

What's new since 1.4.0

Everything below was released between 1.4.0 and 3.1.1 on newer Minecraft versions only.

New spells

  • Paladin and Priest spell books now offer 6 spells each: two choices across three tiers
  • New Paladin spells: Seal of Righteousness, Immolation, Blessed Strikes
  • New Priest spells: Levitate, Penance, Lightwell
  • Holy Shock is granted by all Holy Staff variants; Flash Heal is a spell book choice
  • Paladin melee weapons (claymores, great hammers, maces) come with their own weapon skills

New items & equipment

  • Aether dungeon loot: Holy Claymore, Valkyrie Great Hammer, Silver Staff of the Valkyrie, Sun's Mace and the Valkyrie Bulwark shield
  • Redrawn paladin armor models, with armor trim support
  • All recipes in the vanilla recipe book; smelting recipes disassemble paladin and priest weapons and armor
  • Armor and weapon attributes rebalanced

Progression & world

  • Skill Tree support: paladin and priest branches with passive skills and spell modifiers
  • New advancements for spell casting, spell binding and monk trading
  • Monk sanctuaries gained a snowy village variant, and also generate through Lithostitched and Repurposed Structures

Gameplay & balance

  • Holy spells always critically strike undead; Judgement deals +50% damage to them and no longer stuns bosses
  • Healing spells no longer work on Iron Golems
  • Divine Protection scales with Healing Power
  • Offensive paladin spells and priest healing output rebalanced
  • Reworked visuals for Judgement, Blessed Strikes, Circle of Healing, Holy Light and the Battle Banner
  • Fully translated into 20 languages

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