Pact Magic

An expansive open-ended magic mod inspired by the web serials Pact and Pale by wildbow.
Back to Files

otherverse-1.20.1-1.3.12.jar

File nameotherverse-1.20.1-1.3.12.jar
Uploader
TickbugTickbug
Uploaded
Oct 12, 2026
Downloads
1.7K
Size
3.2 MB
Mod Loaders
Forge
File ID
9140840
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:pactmagic-1627075:9140840")

Learn more about Curse Maven

What's new

  • cleaned up some minor memory leaks (shouldn't have affected much unless you were changing dimensions or playing different instances hundreds of times)
  • use a custom recipe getter when building smelting transfusions in case another mod files a recipe in a way that causes minecraft's native smelting recipe getter to crash
  • bound endermen now pick up hallows properly
  • spirit tablets linked to shrines now work properly when being drained by bound mobs or used to heal bound mobs
  • incorporated datapack with additional practice recipes by Maws_Enderteeth
  • fixed regression where familiar nametag no longer works on multi-part entities
  • for easier testing, familiar nametag now doesn't need to be named in creative mode
  • Implement update: when regenerated, ALL Implement properties are now reset to how they were at the ritual by default (with the exception of hallow spirit count). Added Ruins affinity when taking very damaged Implements. These changes should only affect new Implements taken after this update.
  • creative players no longer lose spirit affinity for taking a new Implement
  • mobs can now be contracted to break fire blocks
  • folems and temporary summons no longer drop XP
  • added Blood Mending: if you bludgeon a mob to death using a mending book, the book's enchantment changes to "blood mending," which damages the wielder to repair the item

This mod has no additional files