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Outbreak: Apocalyptic Bioweapons | Killing Floor | Left 4 Dead

Brutal, gruesome, and challenging. An outbreak of failed bioweapons invades your world. Currently Added: Killing Floor
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outbreak_kf-1.0.2.2-forge-1.20.1.jar

File nameoutbreak_kf-1.0.2.2-forge-1.20.1.jar
Uploader
FyrrageFyrrage
Uploaded
Jan 21, 2026
Downloads
2.2K
Size
5.6 MB
Mod Loaders
Forge
File ID
7499531
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:outbreak-apocalyptic-bioweapons-1394128:7499531")

Learn more about Curse Maven

What's new

Changed Structure of Mob Spawning Configuration. 
- Now Users can choose between daytime or nighttime for mobs to spawn. Both can be turned on simultaneously, but at least one of them  must be set to true.
 
- Mobs currently CAN'T spawn under direct sunlight no matter what. Setting Daytime Spawn to "True" will enable Outbreak mobs to spawn in buildings, or underground during daytime.
 
- Introduced light level based spawning. Users can set a Maximum Light Level and a Minimum Light Level.
 
-  Day / Night takes more priority than light level detection.
 
Example: Setting Nighttime Spawn to "True", and both Max Light Level and Min Light Level to "15" will dis-allow any Outbreak mob to spawn at nighttime, as 15 is too high of a Min Light Level for nighttime enviroment.
 
Mob Changes:
 
Husk
- Husk's Fireball Damage is now configurable through "Mob Stats" config file

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