File Details
OurMagic-1.1.1
- R
- May 26, 2026
- 5.32 MB
- 13
- 1.20.1
- Forge
File Name
OurMagic-1.1.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Added
- Added a custom OurMagic advancements system:
- Custom advancement screen.
- Mouse-wheel zoom support.
- More spread-out/fluid advancement layout.
- Spell payload advancement triggers.
- Advancement trees for combat, movement, support, summons, wards, and individual spell payloads.
- Added the Wizard villager profession.
- Includes wizard profession texture.
- Adds diamond-based magical trades.
- Supports Arcane Knowledge book trading.
- Added the Warlock hostile mob.
- Uses a witch-style look.
- Casts wand spells instead of witch potions.
- Can render a wand in hand.
- Added spawn egg, renderer, loot table, and biome spawn modifier.
- Added new defensive spells:
- Fortify
- Fireguard
- Fallguard
- Blastguard
- Agility
- Mana Shield
- Life Ward
- Added generated spellcraft icons for the new defensive spell effects.
- Added a Healing spell upgrade for healing-focused spells.
- Added summon Entities upgrade support.
- Added stun client overlay/state sync.
- Added recipes for:
- Grimoire
- Guide Book
- Spell Focus
Changed
- Reworked the OurMagic Guide Book:
- Larger book UI.
- Cleaner chapter/page rendering.
- Scrollable chapter list.
- More modular page content.
- Better centered recipe/image layouts.
- Improved wand management:
- Wand spell merging now preserves all spells from merged wands.
- Added spell removal using paper in the opposite hand.
- Improved spell hotbar scrolling and drag behavior.
- Shift + scroll cycles the spell hotbar.
- Spell cooldowns are now tracked per spell instead of per wand.
- Summon spells now use the Entities upgrade instead of Multistrike.
- Books of Arcane Knowledge now use a dedicated discovery pool instead of the random wand recipe pool.
- Arcane Knowledge book rolls are weighted by recipe complexity:
- One-effect spells are common.
- Two-effect combinations are uncommon.
- Three-effect combinations are rare.
- Strong Arcane Knowledge books now roll more spell entries.
- Heal, Regenerate, and Sanctuary now scale with the Healing upgrade.
- Nullify/Cleanse now remove more vanilla and OurMagic status effects.
- Stunned mobs now visually lie down while stunned and restore their previous pose when waking.
- Improved chanting behavior so charge state is preserved for the next spell after exiting the GUI.
- Improved scry HUD and selection screen scaling/positioning.
- Updated wand visuals/assets.
Fixed
- Fixed BetterAdvancements compatibility direction by replacing reliance on that mod with an internal OurMagic advancement screen.
- Fixed GUI tooltip positioning issues in mod GUIs.
- Fixed guide book blurry text/page footer rendering.
- Fixed minigame/chanting input leaking into other actions.
- Fixed Illusion:
- Now renders a real player clone using the caster’s skin/equipment.
- Temporarily makes the real caster invisible.
- Avoids fake-player UUID/equipment conflicts.
- Fixed Warlock crash caused by inheriting witch AI behavior.
- Fixed Warlock behavior so it casts wand spells instead of throwing potions.
- Fixed spell hotbar list not scrolling when spells are hidden.
- Fixed offhand/wand GUI ghosting into armor slots by correcting client inventory slot sync.
- Fixed wand slot movement while Spellcraft is open.
- Fixed merge fallout/conflict leftovers in spell status/network code.
- Fixed missing stun network registration and stun state sync.
- Fixed several spell damage-source interactions for magic reflection/allies/summons.