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Otherworld - Origins

Races, Classes, and More based off the DnD 5e Handbook [Inspired by Baldur's Gate 3]

File Details

v1.5.0

  • R
  • Feb 20, 2026
  • 1.37 MB
  • 97.2K
  • 1.20.1
  • Forge

File Name

otherworldorigins-1.5.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:otherworld-origins-1127963:7651507")
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1.5.0

  • Class balancing

1.4.2

  • Hid druid attributes

1.4.1

  • Fix leveled health resetting on death
  • Fix rangers not actually receiving leveled health

1.4.0

  • Chain Lightning cantrip and now be cast on multi-part entities like dragons
  • Ability-cast shoulder surfing auto-rotate now works through grass/plants
  • "Fortify" abilities no longer rotate the player
  • Ensure the player has turned fully before attempting an ability cast
  • Change ench restrictions
  • Balancing stuff, health rework
  • Fix enchantment cost power

1.3.0

  • Add shoulder surfing integration - turn camera on active power usage. Has blacklist (default dark_vision)

1.2.1

  • Fortify Cantrip 1 second cooldown -> 2.5 second cooldown

1.2.0

  • Fix lightning/magic damage modifiers
  • Buff dragonborn breath spells
  • Resource Bar/Cooldown indicator changes
  • Magic classes Wizard, Sorcerer, Bard, Cleric, Druid, High Elves, Eldritch knight now have a cantrip
  • Small compensation nerfs to Eldritch Knight/High Elf

1.1.2

  • Starterkit

1.1.1

  • Update to Iron's Spellbooks 3.15.0

1.1.0

  • Migrate from Medieval to Otherworld Core (uninstall "Medieval" from your mods!)
  • Updated charisma to work with new versions of Thief
  • Changed a few origin bonuses that were health regeneration
  • Added thematic confirm screen
  • Small internal refactors
  • Fixed a couple origin proportions
  • Change layout to Alternate Origin GUI, now required
  • Other improvements to the selection screen
  • Removed dependency on Eidolon
  • New icons for some selections
  • Buffed Magic tree
  • Added a cooldown to Tiefling's infernal legacy active, increased the mana cost at max rank
  • Disable Dark Vision in Otherworld's Elemental Nexus

1.0.1

  • Improve logic for damage enchantment restrictions

1.0.0

  • Updated many selection icons
  • Reworked Warlock's Eldritch Blast upgrade
  • Githyanki can now be protected from water by wearing a full set of Ice and Fire Tide gear or Alex's Cave Diving gear
  • Fixed College of Lore Bard's passive reducing neutral effects, instead of only negative effects
  • Fixed Defensive Duelist not working
  • Fixed Dragonborn breath abilities showing 2 cooldown bars
  • Fixed Halfling's Subraces not receiving their subrace bonuses
  • Fixed Halfling not receiving their small-size speed debuff
  • Fixed Goblin/Hobgoblin not receiving their cold/heat resistance
  • Fixed a typo in Wither Skeleton's weakness description
  • Add a warning if the Apotheosis Adventure Module is disabled
  • Removed a number of required dependencies
  • Cleaned up unused files

0.9.0

  • Enchantment restrictions can now be disabled in the config
  • Moved the enchantment text restriction rendering so it will be hidden if restrictions are disabled
  • Cleaned up internal project structure
  • Conditionally load mixins into other mods (most mods are still required to see all origins - working on it!)
  • Mark Origins, Iron's, Apotheosis, Medieval, and JustLevelingFork as required in mods.toml (for user clarity)
  • Mark Forge 47.3.12 or newer as required in mods.toml

0.8.1

  • Minor changes to Reforging restriction logic

0.8.0

  • Fixed reforge restrictions occasionally not working
  • Also restricted Augmenting and Gem Cutting
  • Added a new skill, Legendary Smith (Level 20 Building) to access Gem Cutting and Reforging
  • Underdark subraces can learn Legendary Smith to access Ancient Reforging and Augmenting
  • Made Dark Vision end immediately when disabled

0.7.0

  • Nerfed Spell Power passive from 0.5 per point to 0.1
  • Spell Restrictions now apply only to inscribed spells, not scrolls
  • Restricted all Apotheosis reforging to specific origins.
  • Fixed a softlock where the server repeatedly tried to prompt clients to select an Origin, while the client thought none were available
  • Fixed Warlock's Eldritch Blast ability not upgrading at level 15
  • Fixed Conjuration subclass' Golem not being summonable
  • Added a few default spell categorizations (regenerating the otherworldorigins-commmon config is recommended)

0.6.0

  • Refactored Casting restrictions. Check the otherworldorigins-common config for more info

0.5.1

  • Nerfed Spell Power passive ability
  • Fixed missing descriptions for Spell Power / Mana Spring passives

0.5.0

  • Fixed Respec not resetting passive levels or titles
  • Added Mana bonus passive to Magic
  • Added Spell Power bonus passive to Intelligence
  • Restricted spell casting implement usage to Sorcerers, Warlocks, and Wizards
  • Changed "Summon Beast" spell from Polar Bears to Grizzly Bears. Capped at 1 bear.
  • Fixed Dragon Breath spells showing up in JEI
  • Fixed Summon Golem being a craftable scroll

0.4.2

  • Fix crash on dedicated servers

0.4.1

  • Fix summon powers going on cooldown if attempted to cast with insufficient mana
  • Fix missing icon and translation for Golem timer effect

0.4.0

  • Greatly improved Origin fallback checks. You should now only be asked to reselect an origin layer if there is an error
  • Rebalanced Summons/Summoning powers. All summons now have a 5 minute cooldown, 10 minute time limit, and golems have a cap of 1
  • Locked Endless Quiver enchant behind Ranger class
  • Locked Repairman enchant behind Artificer class
  • Fixed the Fifth Feat (Level 20) selection only occurring after reconnecting
  • Fixed Origin stat bonuses counting toward the maximum selectable stats, making level 20 impossible to obtain for most players
  • Fixed Cantrip casts not being instant, added a short cooldown
  • Fixed the Artificer:Armorer subclass being untranslated
  • Fixed the Ranger:Hunter subclass having a missing translation

0.3.5

  • Add more fallback checks to attempt to work around Origins Forge race conditions
  • Fixed XP pickup being blocked for all players

0.3.4

  • Fix Tiefling, Half Elf, and Dragonborn mistakenly having boosts to Magic
  • Fixed Magic stat bonus not being selectable
  • Fixed Dual Wielder feat not being selectable
  • Remove Relics dependency
  • Add sound feedback to Lucky feat
  • Fix gold durability powers
  • Balance gold proficiency bonuses
  • Add missing hobgoblin icon texture
  • Remove unused sound files
  • Bulletproofed fallback origin selection reprompting + added warning log if a layer proceeds uncaught

0.3.3

  • Fixed sizes resetting on logout/death (sizes will still adjust once after updating)
  • Finalize all enchantment restrictions
  • Improve enchantment restriction tooltip
  • Implement Lucky feat. (May make this an enchanting GUI button instead of an active power)

0.3.2

  • Fix startup crash caused by remap issue

0.3.1

  • Automate CF Dependencies

0.3.0

  • Added Respec button

0.2.0

  • Implemented all selection icons
  • Fixed Feat Menu not consistently opening on levelup
  • Rebalanced Feats and Classes
  • Fixed most cases of layers being reprompted unnecessarily
  • Almost all enchantment restrictions should now work properly