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Othertime

Adding modern, industrial, and futuristic content to Minecraft!

File Details

Othertime 1.5.0

  • R
  • Mar 19, 2026
  • 2.61 MB
  • 6
  • 1.21.1
  • NeoForge

File Name

othertime-1.5.0-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:othertime-1377338:7781705"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Update 1.5.0:

The OMENON PHENOMENON Update

 

Added new ore and blocksets: Omenon! Omenon ore can be found in the Nether anywhere above y = -50. While not as convenient as Stallium nor Tincite, Omenon is much more resistant, and can be used as a crafting ingredient for many things.

 

Added new block: Omenon Stepladder! A less modular but fancier alternative to traditional stair blocks. Perfect for any industrial/modern/futuristic build!

 

Added new block: Mirror! Mirrors aren't very useful on their own, but can be placed decoratively. They're more useful as crafting ingredients for more intricate things. Also handy for covering up something you don't want to be seen!

Added new storage block: Vitrine! A very fancy but delicate storage block that has mirrors on 3 sides. Extremely useful for making medicine cabinets, but can also be used for many other purposes as well! Features vertically connecting textures!

 

Added new functional item: Glow Stick! Holding Right Click with a Glow Stick in your hands will give you Night Vision for 30 seconds. It's reusable, but needs to be shaken (Right Clicked) every once in a while to keep working. A great option for helping you see anything in dark places before having access to potions! Can't be placed down nor deter mobs from spawning though.

 

Added new (old) functional block: Desiccator! It didn't make any sense to have a humidifier dry out things such as cement. So, to make it more logical, the Desiccator has taken the place of the Stallium Humidifier. It also includes a new animated texture, and emits light when active, allowing it to melt snow and ice nearby! Other than these changes, it is identical to the Stallium Humidifer.

 

Added new functional block: Humidifier! Essentially the opposite of the Desiccator, the Humidifier is used for providing moisture to nearby blocks (within 2 blocks of the Humidifier), including farmland! This makes it possible to hydrate farmland without water (meaning you can grow crops in places like the Nether). Requires Redstone power to function.

 

Removed: Stallium Humidifier. (NOTE: Any Stallium Humidifiers already placed in your world will be deleted after you install this update. I apologize for the inconvenience, but there isn't a way I can prevent the blocks from being lost. Also note however that nothing else should happen. Your worlds should be completely fine. The only thing that will happen is anywhere a Stallium Humidifier was placed before updating the mod will be replaced with air after the update.)

 

Added new functional block: Sink! Right-clicking on a Sink with an empty bucket in hand will fill the bucket with water!

 

Added new decorational block: Latrine (Toilet)! For now, the Latrine is decorational. It will however be given a function in a future update.

 

Added new functional block: Cement Planter! The Cement Planter gives you a new place to plant your plants in style wherever your heart desires! It can be hydrated by either right-clicking on it with a Bottle of Hydrogen Gas, or being placed near a powered Humidifier. Once it's hydrated, it will stay hydrated forever (unless its broken or destroyed in an explosion)! Villagers don't like to harvest crops planted in Cement Planters though.

 

Added new decorative blockset: Spastone and Spastone Bricks! A decorative blockset that is perfect for modern builds.

 

Added new Tire variant: Angled Tire! A great way to make vehicles look like they have more complex tires like treads.

 

Retextured all metal sheet blocks to blend in better with other metal blocks.

Retextured all platform blocks to blend in better with other metal blocks.

 

Optimized: Textures for metal sheets. Each variant of metal sheet uses one texture for all four states (previously each state of each variant had it's own texture).

 

Reverted model changes to Trusses (looked way too messy with the double sides).

 

Reworked models for Firewood and Cinder Blocks (they are both now FAR more versatile in building).

Wallpaper and Drywall now use a single texture (making them better to use for walls with holes in them).

 

Changed Fridge crafting recipe to require a Locker (was a Stallium Humidifier).

 

Metal sheet blocks will now have correct textures when on the floor or ceiling (you may need to re-place your sheets to see this effect).

 

Changed most Stallium blocks to use Netherite Block sounds instead of Copper.

Retextured Filing Cabinet and changed crafting recipe to be based on Omenon instead of Tincite.

Cleaned up textures on Toolchest.

Retextured Fridge and added vertical connecting textures.

 

Stallium Hatches and Hatch Controllers have been removed from the mod. I apologize for any inconvenience this causes, but I realized the hatches were causing... issues to say the least. To compensate, I've retextured the Stallium Trapdoors to look like the hatches so you can still make large industrial doors (even if they won't be functional). It's very likely I'll try to rework and reimplement the hatches in the future, but they simply weren't up to standard in their current state.

 

Please report any bugs you find on the Othertime GitHub issues page or o CurseForge.
On an different note, sorry this update took so long to come out.  Hopefully it was worth the wait though!
I also hope you enjoy the new content!  Thank you for all of your support!