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Othertime

Adding modern, industrial, and futuristic content to Minecraft!

File Details

Othertime 1.3.0

  • R
  • Nov 28, 2025
  • 2.19 MB
  • 23
  • 1.21.1
  • NeoForge

File Name

othertime-1.3.0-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:othertime-1377338:7272097"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Release 1.3:

The BEAUTIFUL BITS Update

 

DISCLAIMER: This update doesn't add any new content, and instead focuses on greatly improving current content in the mod.  I wasn't happy with the quality of the textures I was making for Othertime, especially the Tincite Blocks. Many of the textures just didn't fit well into Minecraft, and I can't believe I thought the textures were acceptable at the time. This was a genuine lapse in my judgement, and I apologize for releasing what I now realize were poorly done textures.

That said, I can now proudly say: the quality of the textures are no longer an issue. Many of the textures in Othertime have been greatly improved. There are actually so many texture improvements that it would take too long to provide a detailed list of all of them. Instead, here are the few textures that have been left untouched or had only minor changes to their textures:

 

Made slight adjustments to Plywood blocks and Drywall to make it blend better (not very noticeable at first)

Stallium Barrels were left untouched

Stallium Bars were left untouched (in fact they were used to make many of the new Stallium textures)

Stallium Lamp blocks were left untouched

Stallium Platforms were left untouched

All Cement block textures were left untouched

Liquid Cement Bucket was left untouched

Stallium Tread was left untouched

Neon blocks and items were left untouched

Wallpaper was left untouched

Caution blocks were left untouched

Firewood block was left untouched

Trashbag was left untouched

 

There have also been many balancing changes and bug fixes in this update!

 

Fixed: Firewood not dropping properly in Survival mode based on how it was stacked.

Fixed: Stallium Pipes deleting items when the first slot of the inventory their inserting into was full. You can now use Stallium Pipes without the fear of losing any resources (I apologize for any damage this issue caused).

Balance Change: Changed recipe for Tincite blocks: 9 Tincite ingots in a crafting grid will now give 3 blocks of Tincite (was 1). Tincite is intended to be a decorational building material. Thus, increasing the yield of Tincite Blocks means players don't have to mine as much Tincite nor wait for it to smelt as long in order to build with it.

Balance Change: Changed recipe for Tincite Ingots: 1 Tincite Block in a crafting grid will now give 3 Tincite Ingots (was 9). This is to balance out the increased yield on Tincite Blocks.

Balance Change: Filing Cabinet now gives +2 enchantment power (was 1). It may already have been +2 actually, and I overlooked this. Either way, it's definitely now +2.

Balance Change: Stallium Hatch Controller has an entirely new recipe (no longer requires Tincite Ingots, instead uses a Stone Button, Redstone, an Iron Ingot, and Stallium Ingots).

Reworked Roomer: The Roomer has had a complete design overhaul and change of crafting recipes. Place 1 Redstone Dust, 1 Stallium Bolt, and 6 Stallium Ingots in Crafting Table to craft a Roomer. To arm a Roomer, place it in a crafting grid with 1 TNT. This change was made to make the Roomer accessible (and able to be used) earlier in the game, and to prevent TNT from becoming completely obsolete.

 

I apologize for the lack of new content this update, but I felt revisiting the current content in the mod was necessary.
Please report any bugs you find on the issues section of the Othertime modpage.
But above all else, enjoy!