File Details
ornamental-1.20-4.12.76.jar
- R
- Jun 22, 2023
- 1.70 MB
- 1.6K
- 1.20.1+1
- Forge
File Name
ornamental-1.20-4.12.76.jar
Supported Versions
- 1.20.1
- 1.20
Curse Maven Snippet
Ornamental has now been updated to 1.20! Some technical updates have been made.
• Tagged Amethyst Ornaments as vibration resonators.
• Fixed potential bugs when stepping on certain Ornaments.
• Fixed Obsidian Golem not swinging arms when attacking.
• Fixed crafting output amount for Walls.
• Changes to OrnamentBuilder:
• Added a new copy constructor to OrnamentBuilder, which should alleviate technical issues when extending this class.
• pushReactOverride is renamed to pushReact. This now sets the PushReaction rather than overriding.
• blockSetType now accepts a boolean value for opening ornaments by material.
• canOpen now serves as an override. This is a temporary measure due to BlockSetTypes for Stone and Polished Blackstone allowing doors to open by hand, a contradiction to many ornaments.
• New canFallThrough method to set if the block will open under an entity when walked on.
• canMelt method will now verify if the block passed through is marked as liquid.
• New instrument method sets the NoteBlockInstrument a material has when a Note Block is above.
• New setRedstoneConduction method sets if a material conducts Redstone. Normally, blocks in Ornamental are non-solid, but this will cover cases where a full block is present.
• New setConversionPredicates method allows for setting if one ornament converts to another. This removes boneMealToGrass, hoeToDirt, shovelToPath, and hoeToGrass.
• The floorHazard method has now been altered to accept a Record of the same properties.
• New method addTags now accepts both Block and Item tags with the use of a Record. This removes addBlockTags and addItemTags.