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OREBOUND Core

Progress from hand prospecting to industrial mining, deep-strata exploration, the Quantum Bore, and the Worldheart in a custom underground resource system.
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orebound_core-0.2.1.jar

File nameorebound-0.2.1.jar
Uploaded
Sep 30, 2026
Downloads
206
Size
6.3 MB
Mod Loaders
NeoForge
File ID
9021071
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:orebound-core-1708440:9021071"

Learn more about Curse Maven

What's new

OREBOUND Core 0.2.1

ProjectE Progression Lock Hotfix

OREBOUND Core 0.2.1 simplifies the progression-lock system introduced in 0.2.0.

The broader chapter-based technology restrictions have been removed after they were found to interfere with normal OREBOUND progression and utility systems.

ProjectE Is Now the Only Locked Mod

ProjectE is now the only mod affected by OREBOUND's progression-lock system.

All other previously restricted mod families are available normally again, including:

  • Create
  • Powah
  • Mekanism
  • Applied Energistics 2
  • Actually Additions
  • Immersive Engineering
  • PneumaticCraft
  • Twilight Forest
  • Industrial Foregoing
  • Ars Nouveau
  • Occultism
  • Mystical Agriculture
  • Oritech
  • L_Ender's Cataclysm
  • Draconic Evolution
  • Related addon mods

This restores full access to utility items needed throughout normal progression.

Mekanism Cardboard Box Compatibility

Mekanism is no longer chapter locked.

This specifically restores access to Cardboard Boxes used by OREBOUND's Resource Seam relocation system.

Players can once again move Resource Seams through the intended Cardboard Box progression without being blocked by unrelated chapter restrictions.

ProjectE Moved to Endgame

ProjectE now remains locked until:

Chapter 10 — OREBOUND

The unlock occurs after completing the Worldheart progression and receiving the persistent:

orebound:quest/worldheart_completed

advancement.

This keeps EMC and transmutation as a powerful endgame reward without allowing them to bypass OREBOUND's mining, Resource Seam, processing, and exploration progression.

ProjectE Lock Behavior

Before completing the Worldheart:

  • ProjectE items may still appear in JEI
  • ProjectE items may remain in inventories
  • Locked items are not deleted
  • ProjectE blocks cannot be placed
  • ProjectE technology cannot be used
  • Inventory stacks remain safely in place when use is blocked

Creative mode continues to bypass the restriction for testing and development.

Existing Worlds

No new world is required.

Existing progression, machines, Resource Seams, homes, dungeons, relics, and player inventories remain compatible.

Version Information

  • OREBOUND Core 0.2.1
  • Minecraft 1.21.1
  • NeoForge
  • Java 21
  • Existing 0.2.0 worlds supported
  • No world reset required

This mod has no additional files