projectphoenix-1.6.13.jar
Curse Maven Snippet
What's new
# Changelog
## Version 1.6.12 — Kill Signature Fix
- Fixed the `LivingEntity.kill` invocation used by the failed neural-chip extraction sequence for Minecraft 26.1.
- Updated the server-level argument to match the target API.
- Retained the dangerous scalpel extraction mechanics and controller-only failure notification.
- Updated the source project version to 1.6.12.
## Version 1.6.11 — Control System Compilation Fix
- Corrected the neural control system's kill-method invocation to match the Minecraft 26.1 API.
- Removed an outdated method signature that caused a compilation error.
## Version 1.6.10 — Audio API Fixes
- Removed unsupported `ServerPlayer.playNotifySound` calls.
- Updated the Phoenix Release sound handling to use the common world sound event.
- Prevented duplicate playback for the resurrected player.
- Changed the Suicide sound delivery so only the controller receives the failure sound.
- Verified the sound resource references and JSON syntax.
## Version 1.6.9 — Neural Chips, Scalpel, and Audio
- Added the Surgical Scalpel and dangerous self-extraction mechanic.
- Added the private **«ПОПЫТКА САМОУБИЙСТВА»** notification and Suicide sound.
- Added neural-chip implantation for hostile mobs, including zombies and skeletons.
- Added the GUARD command for hostile-mob protection behavior.
- Added LOOK_AWAY for controlled players.
- Added Phoenix Release audio when the capsule opens.
- Preserved control-chip records for players across logout and death.
## Version 1.6.8 — Redirect Cinematic
- Reworked the Redirect Protocol into a black synchronization/loading phase followed by a terminal screen.
- Added Russian Phoenix terminal messages.
- Expanded the anatomical body-growth sequence with bones, muscles, skin, profile synchronization, and progress indicators.
- Improved capsule particles and scanning effects.
- Delayed final visual-body materialization until the reconstruction sequence completes.
- Kept the normal resurrection sequence separate from the extended redirection cinematic.
## Version 1.6.7 — Body Growth Animation
- Added staged visual body reconstruction during emergency redirection.
- Added skeletal, muscular, and skin stages.
- Added rising particles and scanning rings around the capsule.
- Delayed the visual mannequin until the later reconstruction stage.
- Improved player visibility restoration when the sequence ends or the player reconnects.
## Version 1.6.6 — Redirect Protocol
- Added emergency resurrection redirection when no eligible DNA capsule is available.
- Added backup capsule requirements: enabled state, 32 raw beef, 32 Phoenix Blood, and no DNA sample belonging to the deceased player.
- Added current-dimension preference and capsule-damage prioritization.
- Added the custom Redirected sound.
- Added redirection-specific Russian status messages.
- Used the deceased player's profile for the visual-body sequence.
- Preserved ordinary Minecraft respawning when no suitable primary or backup capsule exists.
## Version 1.6.5 — Server API Compatibility
- Updated server access patterns in the body and control systems.
- Replaced outdated direct server-field access with supported accessors.
## Version 1.6.4 — Server Access Compatibility
- Fixed server-access calls in the body and neural control systems.
- Improved compatibility with the Minecraft 26.1 API.
## Version 1.6.3 — API and Interaction Maintenance
- Continued compatibility fixes for the targeted Minecraft API.
- Maintained capsule, database, and neural-control interaction paths.
## Version 1.6.2 — DNA-Target Resurrection and Body Synchronization
- Corrected resurrection selection so the DNA target UUID determines who is resurrected, regardless of capsule ownership.
- Added current-dimension and damage-based candidate prioritization.
- Synchronized missing-limb and cybernetic-limb appearance between clients.
- Added the placeable Phoenix Database block and its interaction behavior.
- Added database access for switching capsule power states.
- Improved neural-chip FOLLOW behavior to move smoothly rather than repeatedly teleport.
- Added human neural-chip management to the Bioprinter interface.
- Added chip extraction from the control interface.
## Version 1.6.1 — Capsule and Database Maintenance
- Continued fixes for DNA targeting, capsule interaction, and body synchronization.
- Improved consistency between saved capsule records and resurrection selection.
## Version 1.6.0 — Evil Morty Protocol
- Added neural control chips for players and animals.
- Added the Phoenix Database interface for managing control-chip records.
- Added the Yellow Rift Cybernetic Arm with a charged energy beam.
- Added the wearable Evil Morty Eyepatch.
- Added the neural control remote and basic control commands.
- Improved capsule and database ownership recovery for matching saved player names.
- Added custom item models, textures, recipes, and English/Russian localization
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