OpenTerrainGenerator-1.12.2-v9.3.jar
Curse Maven Snippet
What's new
* ALWAYS BACK UP YOUR FILES BEFORE UPDATING *
1.12.2 v9.3
Minor bugfixes and improvements:
- Fixed sandstone not placing under sand for (desert) biomes with GroundBlock:SAND + SurfaceBlock:SAND.
- ReplaceToBiomeName is recursive, letting you replace to virtual biomes.
- Portals spawn at waterlevel if a spawn point on land cannot be found, instead of spawning up in the air.
- DimensionAbove/Below allows vanilla overworld as destination.
- Setting PortalMobSpawnChance to 0 will result in no mobs spawning.
- Fixed a bug where loadOrder kept increasing for each dim every time Dimensions.txt was saved.
- Fixed a crash with BO4's+Villages+RC.
- Version names/numbers use dashes (-) instead of spaces.
- Fixed Liquid() resource.
- Added random rotation in Entity(); a rotation value of '1' now results in random rotation.
- ReplaceBelow can now get replaced to biome blocks.
- BO4 smoothing areas now only use biome surface/ground blocks if the smoothing surface/ground blocks match the ReplaceToSurface/Ground blocks specified in the bo4 config.
Modpack configs:
- Added LowestSupportedModPackConfigVersion to DimensionConfig (per dimension). When a modpack config forces a world update, if the current version is lower than the LowestSupportedModPackConfigVersion for a dim, the dim's world save data is deleted and its dimension data and biome ids removed.
- Added RemoveOnUpdate for modpack configs, used with LowestSupportedModPackConfigVersion. If set to true, when updating existing worlds, if the version matches, the dimension is not deleted and re-created but deleted and removed entirely. This means the dimension still has an entry in the modpack config (its disabled), but the dimension is removed from the Config.yaml.
This mod has no additional files

