Open Modular Lighting 1.0.0-beta.2+1.21.1
Curse Maven Snippet
What's new
Added
- Lightproof glass: see-through glass that lets no light through and stops floodlight beams, crafted from black stained glass and coal; connected textures with Continuity or another OptiFine-compatible CTM mod
Changed
- Floodlight beams use fewer phantom lights: the straight beam skips every second block (starting with the second); cones thin out too: the centre line like the straight beam, the rest of the cone offset by one from it
Fixed
- Non-electric floodlight: cone modes use up fuel twice as fast as straight light, and the GUI shows the time left in the current mode

