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OPAC - Create: Big Canons Compat / Bridge

This mod is a bridge: it routes CBC's destruction through OPAC's protection API so that OPAC's existing per-claim options decide what happens.
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opac-cbc-compat-1.0.0-neo

File nameopac-cbc-compat-1.0.0-neo.jar
Uploader
Agent772Agent772
Uploaded
Aug 14, 2026
Downloads
132
Size
50.5 KB
Mod Loaders
NeoForge
File ID
8649450
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:opac-create-big-canons-compat-bridge-1652709:8649450"

Learn more about Curse Maven

What's new

## Version 1.0.0

### Added
- Initial release of the OPAC × Create: Big Cannons compatibility mod. CBC projectile damage — including big-cannon and autocannon block penetration, shrapnel terrain damage, direct entity hits, and burst sub-projectiles — is now routed through OPAC's claim protection API, respecting per-claim options, exception groups, and player attribution (owner, party, and ally exceptions all apply).
- Debug verdict logging available via JVM argument `-Dopaccbccompat.debugLogging=true`. When enabled, every block and entity protection decision is logged at INFO level in `latest.log`, showing the projectile, resolved owner, claim position, and reason for each verdict.

### Fixed
- Fixed ghost holes appearing in protected walls when a cannon shot is blocked server-side — the real block state is resynced to clients so protected walls remain visually intact.
- Fixed cannon explosion entity damage ignoring entity-access exception groups — entities inside claims can now be granted damage permission via exception groups, matching the behaviour of direct projectile hits.
- Fixed block penetration checks using pre-transform coordinates on VS2/Sable sub-levels — claim checks now use the correct world-space position so protection works on moving contraptions.

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