On Ancient Ground-Core

Mod written for the On Ancient Ground modpack to add essential content.

File Details

On Ancient Grounds Core 1.0.5

  • R
  • Jun 29, 2026
  • 6.25 MB
  • 28
  • 1.21.1
  • NeoForge

File Name

modpack-1.0.5.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:on-ancient-ground-core-1450027:8340269"
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On-Ancient-Ground-Core

1.0.5

Disclaimer: this mod is intended for use in a modpack, things may not fully work outside that environment.

1.0.4 was published, with a modpack release in mind, and that never was released. So this changelog will include 1.0.4 and 1.0.5 updated changes for brevity’s sake about what new additions the modpack (alpha-3) will see.

Additions

  • Massive amount of entries were added to the custom guide book, still unfinished.
  • The modpack's custom guide book now opens when pressing TFC field guide button.
  • By default, "`" how opens the custom guide book, and "P" opens TFC's field guide.
  • Monster Rooms (AKA dungeons) now generate in the world (using TFC stone bricks)

Changes and Fixes

  • Added the bundle to the mod's creative menu (so it now shows in EMI).
  • C:C&A cakes now give TFC nutrition.
  • Spectrum's decay away now creates aridisol instead of dirt.
  • Added missing block tags to custom crop blocks.
  • Various item textures were remade.

1.0.4

Additions

  • Lead bulb block (for future use in structures to replace copper bulb)
  • Work on the custom guide book (still unfinished)
  • Leaded glass and glass panes.

Changes

  • Malachite now generates in more rocks types
  • Fixed various rock type's world gen features.
  • Meteors are less common.
  • Custom ore blocks have proper mining levels.
  • Fixed wild crop item model.
  • Fixed Deeper Down plant's climate ranges to match conditions that they spawn in.
  • Gravel can no longer be mined with a pickaxe....