Description
- All-direction I/O: Pull from any face, push to any other (30 valid input/output combos).
- Faster than vanilla: 1.6× hopper speed (5-tick cooldown).
- Smart placement: Output points into the clicked face; input faces opposite your look (auto-fallback when equal).
- Fluid-friendly: Fully waterloggable.
- Redstone aware: Powered = disabled; supports comparator output.
- Entity vacuum: Pulls item entities from the input side’s pickup zone.
- Accurate shapes: 36 precomputed hitboxes/interaction shapes.
- Visual polish: Fixed bottom face (uses vanilla hopper bottom), hand/ground/item-frame scaling tuned; 3D inventory render with cheap transforms.


