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Olven's Deep End

Adds NEW void-ocean content and progression to the depths of The End. New MOB: Eldermen, reputation+quest system, Special void vishing, fishing crates, rifts, teleporters, materials, legendary weapons, new stalking monster + More!

File Details

deepend-4.0.0.jar

  • R
  • Feb 6, 2026
  • 3.82 MB
  • 44
  • 1.20.1
  • Forge

File Name

deepend-4.0.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:olvens-deep-end-1425877:7586670")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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| Reputation & Legendary Questchain Update |


MASSIVE update that adds a new reputation system; including a shop and quest system, two new legendary weapons, new explosive for creating rifts, way to repair items through charged ender gems, 

  • Elderman now have a new reputation system with multiple levels. Reputation is gained by bartering and completing quests but also killing anglers close to elderman and converting enderman into eldermen. Also the higher reputation you are the less likely enderman are to aggro. (No more stare aggro at max)
  • Ender Appratus is no longer obtained from bartering it is now bought in the shop. (Reputation system can be disabled in config to revert this entirely)
  • You start at reputation level 0. At reputation level 1 you unlock quests. These can be kill, fetch or event type quests and they offer reputation as a reward and also Ender Coins.
  • At reputation level 2 you unlock the shop of the Eldermen, here you can buy items with Elder Coins. The shop's items are random, have an expiry timer and only X are in stock. There are also different rarities of items.
  • At higher reputation levels more items unlock in the shop, including shop unique items. Which also includes an item to open the shop remotely or detonating ender crystals at range. Also includes an expensive amulet that grants permanent enderman form while in off hand and a quiver that can be held in off hand for archer players.
  • At reputation level 4 you enter the "Paragon" stage where there is no next level but you can still get reputation up to 1000 extra and the more reputation you get the stronger your passive bonus becomes. This reduces quest cooldown, shop restock speeds and increases rare items in shop and discount in the shop.
  • Added two new legendary weapons with their own unique effect and legendary quest line into the game. Call of the Void and Gravity Hammer.
  • New "Endercharge Mechanic" unlocked through a shop purchasable semi-rare item, this puts a new special enhancement on certain mod items and gear pieces that allows them to get repaired by charged endergems. (Includes elytra, void amulet, voidsteel armor, Ender Relay, etc)
  • Quests, Bartering Table, Shop and EnderCharge items are completely data driven, this allows other users to easily add and tweak this for their own modpacks or servers.
  • Reworked runes, giving them different names and colors. Reworked Warped Hook into Entropy where it also gives random chances of triggering rune effects at the cost of durability. Void Bounty -> Dredging and also added new effect to it.
  • Voidsteel armor now gives small unique bonuses per piece, including immunity from void moss for the boots
  • Added Ender Armor into the game which is similar in strength to Gold Armor except slightly more enchantable and most importantly, equippable in Enderman Form.
  • New craftable explosive for manually creating void rifts
  • Added background process that caches void rift positions to reduce lag spikes in runtime
  • Added new enchant that is found on books from Warped Crates that causes enderman kills to charge an ender gem in your inventory.
  • Increased spawn rare of Runic Altars like originally was intended (buff)
  • Added new sounds into the game, including angler and enderman conversion and sounds for all the new items.
  • Attacking an elderman now aggros a nearby enderman (And costs you reputation)
  • Fixed Voidsteel Fishing Rod not working in Runic Altar.
  • Reduced Abyssal Pool charges by 1 (nerf)
  • Increased VoidSteel material costs. (nerf)