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Oedldoedl Gear

The gear module for a series that doesn't make any sense, does it?

File Details

oedldoedlgear-1.16.5-3.1.0.jar

  • R
  • Apr 20, 2022
  • 937.58 KB
  • 155
  • 1.16.5
  • Forge

File Name

oedldoedlgear-1.16.5-3.1.0.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:oedldoedl-gear-518455:3760682")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

v3.1.0
- updated to core v3.9.0 and resources v3.6.0
- significantly reduced the amount of bloat in the mod
- moved over to the new tooltip system
- added missing nuke recipe
- changed recipe for travellers netherite boots and all jump pads
- all recipes now can be disabled via by config 
- added missing effect tooltips to all armor pieces which support effects
- oedldoedl helmet now gives night vision
- flying shooting armor now takes damage
- flying shooting college jacket now gives knockback resistance of 1
- added missing dispenser behavior to all throwables
- finished implementation of gremorium / himejimarium / toujourium and argentorium armor pieces (finally)
- increased default range of staffs by 10
- fixed breaking texture for all custom tools
- removed damage and attack speed attribute modifier from all custom tools
- sorted data folder and lang file
- fixed sound localization
- added more config options (very accurate description)
- added shield for every proper material 
- removed legacy and unused components which moved to another mod 
- added jump pad+++
- added bref power 
- added gamemode chestplate (by default disabled)
- added infinity armor (inpired by avarita 1.1x)