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Oedldoedl Gear

The gear module for a series that doesn't make any sense, does it?

File Details

OedldoedlGear-1.12.2-2.0.0.jar

  • R
  • Dec 16, 2021
  • 495.88 KB
  • 80
  • 1.12.2
  • Forge

File Name

OedldoedlGear-1.12.2-2.0.0.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:oedldoedl-gear-518455:3569061")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

v2.0.0

- updated to core 2.1.0 and resources 2.0.0

- removed build number to avoid conflict with 3.0.0 version for 1.16.5 (if its released yet)

- added new config file (you can now configure durability, effects, abilities etc.)

- added explosion core from resources mod to this mod

- added new recipes and missing ones (back to json) 

- changed some recipes to be slightly harder

- added bedrockium ring (lul)

- added base tools

- added gremorium armor (with special effects / flight / faster hunger refill ect.)

- added himejimarium armor (with special effects / resistance / lightning attacks etc.)

- added 7 smashbats (push mobs like a badminton ball / different stats) and 2 riding smashbats (yes, you can ride on mobs)

- every armor can now give night vision (if enabled in config)

- improved etffect tooltips and updated descriptions

- changed some armor values

- refactored amulet effects (not final and unfinished)

- renamed leaf headband and base equipment

Warning:

-> not compatible with core, resources and construct version 1.x.x