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Oedldoedl Construct

The construct module for a series that doesn't make any sense, does it?

File Details

oedldoedlconstruct-1.12.2-4.0.0.jar

  • R
  • Mar 3, 2024
  • 101.30 KB
  • 179
  • 1.12.2
  • Forge

File Name

oedldoedlconstruct-1.12.2-4.0.0.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:oedldoedl-construct-518453:5155200")
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[4.0.0] - 2024-03-03

1.12.2 isn't dead, it just took some time

Also check out the other mods that have been updated or released! This is a complete rewrite of the old 2.x version and many things have changed since then. The most significant change is that almost everything that was seen in v3.x for 1.16.5 is more or less included in the release, with lots of extras on top.

Warning

This version is not compatible with older versions and will not work. Back up your world before the update and enjoy the wave of content.

Added

  • added changelog
  • added over 10 new modifiers/ traits
  • added new and missing molten metals
  • added material and modifier/ trait entries to tinkers book
  • added potion effects when holding tools when using specific materials
  • added config options for nearly all modifiers and traits
  • added config to disable tinkers meting and casting
  • added tool forges for all supported resources

Changed

  • changed license to MIT
  • changed jar naming scheme
  • updated shields.io badges
  • updated curseforge and github page
  • updated logo
  • updated dependencies
  • reworked textures
  • reworked melting and casting recipes and adjusted required heat value
  • changed recipes for items that required deprecated resources

Removed

  • removed now deprecated config options

Fixed

  • fixed broken rendering and colors of fluids