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Iris/Oculus For Simple Clouds

This mod adds full compatibility between SimpleClouds’ shader renderer and Oculus’ shader system, ensuring both work together seamlessly.

File Details

Forge-1.0.0

  • R
  • Mar 27, 2026
  • 107.90 KB
  • 6.3K
  • 1.20.1
  • Forge

File Name

oculus_for_simpleclouds-1.0.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:oculus-for-simpleclouds-1386686:7822663")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

☁️ **Oculus for Simple Clouds — Progress Update**

## 🧠 Summary
- Clouds now react properly to sunrise and sunset 🌅
- Lighting is now handled directly in the cloud shaders (no more fake tint)
- Stable baseline restored after removing broken experiments
- Works even without shaderpacks

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## 🔥 What’s Working
- 🌅 Sunrise / sunset coloring → **YESSS**
- 🧱 Alex’s Caves → **YEEESSS**
- ⚙️ Immersive Engineering → **YEEESSS**

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## 🎨 Current State
- Transparent clouds → looking great ✅
- Distant clouds → already good, untouched ✅
- Opaque clouds → still a bit too gray (being improved)

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## ❌ Not Working Yet
- 🌍 Distant Horizons → **still broken 💀**

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## 🚧 In Progress
- Improve warm lighting on opaque clouds
- Keep natural variation (no flat colors)
- Match the look of transparent clouds

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We’re VERY close now 👀
Just need that final touch of sunlight on the main cloud body.