File Details
OceanicExpanse-1.1.5.jar
- R
- Dec 22, 2024
- 4.82 MB
- 4.7K
- 1.12.2
- Forge
File Name
OceanicExpanse-1.1.5.jar
Supported Versions
- 1.12.2
Curse Maven Snippet
Bugfixes and TROPICAL SLIMES SPAWN WAY BETTER
+ Added a frame 0 to the Tropical Slime animation
~ This just helps clear some log spam
+ Buffed the spawning of Tropical Slimes
+ This includes doubling their Spawn Weight, and removing unnecessary checks and chances
~ They were far, far too rare before, this hopefully should help them appear more often
+ Crab and Lobster meat (Cooked and Uncooked items) disable if their respective mob is disabled
+ This includes all associated recipes such as Smelting or Crafting into Bisque
+ Crab and Lobster Bisque recipes disable if their respective mob is disabled
+ Fixed issue #98, Coquina will move past wood when generating
+ Fixed issue #100, Conduit Power should now work within Fluidlogged Blocks
+ Fixed issue #103, Smelting Recipes only register if relevant blocks/items do
+ Fixed issue #104, Palm Logs can now make Charcoal
+ Fixed issue #105, Fish no longer may enter Boats
+ Fixed issue #106, Drowned should use proper swimming animations again
+ Fixed issue #107, Underwater Torch Placement is far better and no longer causes crashes
+ Fixed issue #108, Conduit Charms no longer kick Clientside Players over Servers and LAN
+ Fixed issue #110, Turtle Eggs properly spawn particles when jumped on
+ Fixed issue #112, Conduits now have Hardness and Resistance set, and do not require a Pickaxe to obtain
+ Updated all version info to 1.1.5

