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Oceanic Expanse

A 1.12.2 mod that backports many ocean features from 1.13+ and adds more new custom content!
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OceanicExpanse-1.0.5.jar

File nameOceanicExpanse-1.0.5.jar
Uploader
Sir_Squid1ySir_Squid1y
Uploaded
May 4, 2023
Downloads
1.1K
Size
4.4 MB
Mod Loaders
Forge
File ID
4521985
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:oceanic-expanse-840576:4521985")

Learn more about Curse Maven

What's new

Overhauled Trident Drowned + Big Fixes

+ Trident Drowned AI has been slightly enhanced
- Removed the 'Free Instant Throw' they get
+ Added Arm Animations
+ Changed the timing to be closer to vanilla drowned throw times
+ Trident Drowned do not forget their target if the target exits water
+ Fixed drowned special headgear not rotating with the head properly
+ Fixed drowned with lowered arms not swinging when attacking

+ Fixed coconut saplings disappearing when they can't grow
+ Fixed Coconut Tree stumps/roots replacing surrounding blocks
+ Fixed the Conduit not working when Fluidlogged API is installed
+ Conduit properly waterlogs, rendering correctly
+ Now the Conduit works with any water plants from Oceanic Expanse nearby
~ This is a temportary fix, in the future I'll try to get Fluidlogged Blocks to work aswell

+ Changed the BlockFaceShape of the Conduit to Undefined
~ Stops buttons and levers from being placed on it

+ Added Conduit to the Fluidlogged Whitelist
+ Added Underwater Torches to the Fluidlogged Whitelistlist

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