Oceanic Expanse

A 1.12.2 mod that backports many ocean features from 1.13+ and adds more new custom content!

File Details

OceanicExpanse-1.0.5.jar

  • R
  • May 4, 2023
  • 4.42 MB
  • 1.1K
  • 1.12.2
  • Forge

File Name

OceanicExpanse-1.0.5.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:oceanic-expanse-840576:4521985")
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Overhauled Trident Drowned + Big Fixes

+ Trident Drowned AI has been slightly enhanced
- Removed the 'Free Instant Throw' they get
+ Added Arm Animations
+ Changed the timing to be closer to vanilla drowned throw times
+ Trident Drowned do not forget their target if the target exits water
+ Fixed drowned special headgear not rotating with the head properly
+ Fixed drowned with lowered arms not swinging when attacking

+ Fixed coconut saplings disappearing when they can't grow
+ Fixed Coconut Tree stumps/roots replacing surrounding blocks
+ Fixed the Conduit not working when Fluidlogged API is installed
+ Conduit properly waterlogs, rendering correctly
+ Now the Conduit works with any water plants from Oceanic Expanse nearby
~ This is a temportary fix, in the future I'll try to get Fluidlogged Blocks to work aswell

+ Changed the BlockFaceShape of the Conduit to Undefined
~ Stops buttons and levers from being placed on it

+ Added Conduit to the Fluidlogged Whitelist
+ Added Underwater Torches to the Fluidlogged Whitelistlist