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Occult AE

Automate Occultism rituals with Applied Energistics 2: rituals become autocrafting patterns, souls flow through your ME network, and Goetic demons grant it forbidden powers.
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Occult AE 0.1.0-alpha (1.21.1)

File nameoccultae-0.1.0-alpha.jar
Uploader
kthimikokthimiko
Uploaded
Sep 29, 2026
Downloads
104
Size
805.9 KB
Mod Loaders
NeoForge
File ID
9005723
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:occult-ae-1717260:9005723"

Learn more about Curse Maven

What's new

Changelog

0.1.0-alpha (first release, alpha)

For NeoForge 1.21.1, with Occultism 1.224+ and Applied Energistics 2 19.2+.

Alpha: expect bugs and balance changes. Back up your world before adding it, and report issues in the comments.

  • Ritual Chamber: a tiered compact pentacle (Foliot → Marid) that runs Occultism's rituals as AE2 patterns, with fuzzy inputs and canonical names so books and lamps stack.
  • Souls in the ME network: Soul Reliquary (killing and drop patterns), Summoner, Soul Distiller, Soul Designator and Lamp Warden.
  • Ascension Seals: raise machines to the next tier in place, without breaking them.
  • Conclave (endgame): altars that summon demons of the Goetia in exchange for a sacrifice and a tribute in souls. Paimon (every recipe becomes a pattern), Belial (infinite channels), Bune (a limitless vault) and Glasya-Labolas (slaughter without energy, double souls), with animated 3D models on the Throne.
  • Solomonic Brass, pulsing Conclave blocks and animated sigils.
  • AE2 guide (G key) and JEI with the recipes, rituals included.
  • /occultae demon <demon|none> command (operator) to see a demon without the ritual; in Portuguese, /occultae demonio <demon|nenhum>.

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