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Oblivion

Small library mod for functionality I want to implement once and forget the details of thereafter.

File Details

oblivion_api-2.0.0-all.jar

  • R
  • Oct 26, 2024
  • 206.44 KB
  • 396
  • 1.20.1
  • Forge + 1

File Name

oblivion_api-2.0.0-all.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:oblivion-api-1096331:5847908")

NeoForge

implementation fg.deobf("curse.maven:oblivion-api-1096331:5847908")
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Added:

  • Methods that put certain block/item properties back to their defaults, such as undoing noCollission()

Removed:

  • hackyMixinUtils package (PropertyRebuilders). It's intended use case of injecting at the tail of constructors can be done more safely and mod-compatible with ModifyExpressionValue into init when properties are defined in the ctor, or with ModifyExpressionValue and Slice into clinit when properties are defined at static field declaration.