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Nycto

Adds vampires (and later werewolves), and allows you turn into or hunt them

File Details

nycto-26.1-b10.jar

  • B
  • May 17, 2026
  • 2.01 MB
  • 36
  • 26.1.2+2
  • Fabric

File Name

nycto-26.1-b10.jar

Supported Versions

  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:nycto-1230789:8106294"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Version 26.1-b10:

  • add blood fountain
    • can store up to 16 blood bottles
    • feeds nearby vampires that could drink a blood bottle without wasting it
    • thralls will use blood fountains automatically when set to wander or defend
    • lockable by sneak using with an empty hand to prevent auto-feeding
  • altars are now waterloggable
  • wooden stakes can now be placed when sneaking
    • acts like pointed dripstone, but vampires are weak to it
  • add humanity weakness
    • You lose your innate physical benefits from being a vampire, and regenerate health slower.
  • merge pyrophobia and photophobia
    • if you had photophobia, you are given pyrophobia. if you also had pyrophobia, you are given humanity.
  • witches now use healing on all undead, not just vampires
  • rich tastes now gives hunger when near humanoid mobs if you haven't fed in the last 16 seconds
  • garlic brew now only removes 1 power
  • fix beast forms being able to use shields
  • garlic wreaths no longer apply to players in creative
  • vampires are now actually treated as in the undead tag (but not sensitive_to_smite or wither_friends)
  • vampire armor, vampire hunter armor, and werewolf hunter armor now prevent you from freezing in powder snow
  • untrimmable armors are now removed from minecraft:trimmable_armor using fabric api instead of added to strawberrylib:untrimmable_armor

see full changelog here