Nuka Enchantments

A new enchantments mod that features 50+ custom and well made enchantments for armor, tools, and weapons!
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nukaenchantments-1.1.0-neoforge-26.2.jar

File namenukaenchantments-1.1.0-neoforge-26.2.jar
Uploader
FlyNukaFlyNuka
Uploaded
Sep 6, 2026
Downloads
9
Size
462.4 KB
Mod Loaders
NeoForge
File ID
8818533
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:nuka-enchantments-1683342:8818533"

Learn more about Curse Maven

What's new

Arcane Capacity

  • Rare treasure utility, maximum level V
  • Not in the enchanting table or villager trades by default
  • Available from structure loot
  • Bonus slots = 1 + level (I +2 through V +6)
  • Occupies one of the slots it grants
  • Does not bypass exclusive-set incompatibilities
  • A full item can still receive it when the simulated final item fits
  • Upgrading it does not consume another slot
  • Removing it is rejected if the remaining enchantments would overflow
  • Operator force-remove keeps the other enchantments

Capacity system

Default bases are 5 for swords, axes, maces, bows, crossbows, tridents, pickaxes, and armor pieces, and 4 for shields, shovels, hoes, fishing rods, elytra, and other enchantable equipment. One unique enchantment uses one slot regardless of level.

Over-capacity items keep their enchantments and cannot gain new ones. Pure anvil rename and repair still work.

Commands and UI

  • /nukaenchants capacity inspect [player]
  • /nukaenchants capacity check [player]
  • /nukaenchants capacity simulate <enchantment> [level]
  • Optional equipment tooltip: Enchantments: used/max

This mod has no additional files