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NovoAtlas

A data-driven image based world generator for Minecraft.
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NovoAtlas Fabric 1.8.0+1.21.1

File namenovoatlas-fabric-1.8.0+1.21.1.jar
Uploaded
Sep 25, 2026
Downloads
7
Size
2.2 MB
Mod Loaders
FabricQuilt
File ID
8970984
Type
R
Release
Supported game versions
  • 1.21.1
  • 1.21

Curse Maven Snippet

Fabric

modImplementation "curse.maven:novoatlas-1297254:8970984"

Quilt

modImplementation "curse.maven:novoatlas-1297254:8970984"

Learn more about Curse Maven

What's new

This update backports everything from NovoAtlas 1.8 on 26.2/3 to Minecraft 1.21.1. This includes the following features:

  • Added horizontal scaling with nearest_neighbor, bilinear, bicubic, and lanczos interpolation types
  • Added a wider range of image formats
  • Added fluid height maps
  • Added novoatlas:get_preliminary_height_from_map and novoatlas:get_height_from_map density functions (they behave identically to 26.2/3)
    • Related, added a 1.21.1-exclusive novoatlas:initial_density_heightmap density function that works more like novoatlas:heightmap but subtracts the initial elevation by 8. This is used only for the initial_density_without_jaggedness override, and is considered deprecated as newer versions will not include this function.
  • Added novoatlas:biome_cell_color_map biome source
    • This allows developers to downscale their biome maps by 4x to save memory
  • Added a center_offset field to map info objects.
    • This will adjust where exactly the centre of the map will generate
    • Specified as a list of 2 floats that are in units of the width and height of the map.
  • Added a image_wrapping field to map info objects.
    • This specifies how to sample height values beyond the finite bounds of the map.
    • The three available options are clamp_to_edge (default), repeat, and mirrored_repeat.
    • Void will no longer generate beyond the map edge
  • Added blend image to random generation
  • Added a new example datapack for blend to random image generation
  • Increased the transition range of the heightmap density function in image map generators to improve structure blending around blocks high above the surface
  • Improved the example datapacks in general
  • Fixed heightmaps using 2x more memory than they need
  • Fixed villages near water generating underwater
  • Fixed aquifer barriers generating near shoreline

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