File Details
notsoshrimple-2.1.0.jar
- R
- May 8, 2026
- 1.27 MB
- 173
- 1.20.1
- Forge
File Name
notsoshrimple-2.1.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
2.1.0
Added
- Added Bucket of Bait.
- Added bait bucket item model and texture.
- Added bait bucket recipe: bucket +
forge:foods/raw_fish. - Added bait bucket summoning mechanic: throw the item into water or lava and wait 2 seconds.
- Added configurable crayfish bait summon chance, default
80%. - Added water bait variant logic:
- cold biome / ice crayfish biome tag summons ice crayfish variants;
- other water summons normal crayfish variants.
- Added lava bait variant logic:
- lava works only in the Nether;
- Nether lava summons blood/fire crayfish variants.
- Added hidden crayfish spawn placement for bait summons:
- spawns away from the bait;
- not closer than 20 blocks to players;
- tries to avoid spawning in direct player line of sight;
- shortened spawn range to reduce cave/off-screen weirdness.
- Added glowing effect to crayfish summoned by bait.
- Added random crayfish sound on successful bait summon.
- Added blue lobster meme sound when blue crayfish appears.
- Added config option to disable the blue lobster meme sound.
- Added blue lobster sound subtitles/localization.
- Added creative-only crayfish variant cycling with a stick.
- Added visual slam wave for River-Prawn Greatclaw ground slam.
- Added temporary visual
slam_blockentity. - Added renderer for slam blocks.
- Added slam blocks that visually jump and fall back to their original positions.
- Added slam wave mob knock-up.
- Added fall-speed based slam radius, from 4 to 8 blocks.
- Added fall-power scaling for slam block height.
- Added food tags:
- raw prawn is tagged as raw meat and meat;
- cooked prawn is tagged as meat;
- bait recipe uses raw fish tags.
- Added common
c:food tags for broader compatibility.
Changed
- Updated mod version to
2.1.0. - Crayfish natural spawning is disabled.
- Crayfish are now mainly obtained through the bait bucket system.
- Maneater spawning was moved from JSON structure/biome modifiers to a controlled Java shipwreck spawner.
- Maneaters now spawn only near shipwrecks / beached shipwrecks.
- Maneater shipwreck spawn chance is now
20%per processed shipwreck chunk. - Maneater shipwreck spawn count is now:
70%chance for 1 maneater;30%chance for 2 maneaters.
- Maneater shipwreck spawns are saved per chunk to prevent repeated spawning.
- River-Prawn Greatclaw slam hit radius now scales with fall speed/fall distance.
- River-Prawn Greatclaw slam no longer requires the old unreliable grounded/falling state.
- Slam wave no longer lifts the first 3 rings.
- Slam wave no longer lifts the block directly under the player.
- Slam blocks are rendered as real block states, preserving block appearance better.
- Slam blocks now use full block scale instead of appearing too small.
- Slam block wave avoids duplicate visual blocks in the same position.
- Crayfish attack AI timing was adjusted closer to the original attack thresholds.
- Crayfish ranged projectile aiming was improved for close targets.
- Crayfish projectile sync/trajectory logic was improved.
- Crayfish projectile keeps the intended multi-tick damage behavior.
- Crayfish animations now use an attack sequence sync value so repeated/same-state attacks can replay more reliably.
- Maneater and crayfish model geometry were adjusted to reduce texture/model overlapping and flickering.
- Crayfish frosted texture was updated.
- Crayfish fin geometry was adjusted to avoid side texture strips.
- Maneater hitbox/model alignment was adjusted.
- Creative tab now includes the bait bucket.
- Config error logging now uses the mod logger instead of raw stack traces.
Fixed
- Fixed crash:
Unable to have damage AND stackin River-Prawn Greatclaw. - Fixed River-Prawn Greatclaw constructor discarding passed item properties/durability.
- Fixed River-Prawn Greatclaw durability behavior.
- Fixed slam animation failing to parse in GeckoLib.
- Fixed invalid
"0-"values inanimation.crayfish.slam. - Fixed malformed/static keyframes in slam animation data.
- Fixed occasional missing/replayed attack animation issues for crayfish.
- Fixed crayfish AI null-target crash on goal stop.
- Fixed maneater AI null-target crash on goal stop.
- Fixed invalid maneater loot table type; now uses
minecraft:entity. - Fixed missing igloo smithing stone loot modifier registration.
- Fixed smithing blacklist/whitelist tags being placed in
tags/item; moved to correcttags/items. - Fixed smithing cap overshooting configured cap.
- Fixed smithing cap config validation/normalization.
- Fixed smithing safety model so blacklist/whitelist tags actually load.
- Fixed scuttling sound registry mismatch:
crayfish_scuttling. - Fixed invalid/suspicious required glass tag references in
crayfish_breakables. - Fixed
crayfish_breakablesdatapack reload issue from missing#minecraft:glass. - Fixed bait not disappearing properly in lava.
- Fixed cold biome bait summons incorrectly producing normal crayfish.
- Fixed bait using vanilla fish assumptions; recipe now uses Forge raw fish tag.
- Fixed bait spawning crayfish too far/in caves too often.
- Fixed slam blocks darkening/blackening by making them return to rest position and discard.
- Fixed slam wave first blocks lifting when they should stay grounded.
- Fixed slam block visuals spawning two blocks in one spot.
- Fixed block wave grass/dirt tint handling by rendering actual block states.
- Fixed model texture edge strip issues on crayfish fins.
- Fixed model flickering/overlap issues on maneater and partially on crayfish.
Removed
- Removed natural overworld crayfish biome modifier.
- Removed natural Nether crayfish biome modifier.
- Removed old maneater biome modifier.
- Removed old shipwreck structure modifier JSON.
- Removed unused/old
lobster.animation.json. - Removed obsolete
nss_spawnsblock tag. - Removed old incorrect
data/notsoshrimple/tags/item/smithing tag folder.
Technical / Data
- Added
EntitySlamBlock. - Added
SlamWaveHandler. - Added
SlamBlockRenderer. - Added
ItemCrayfishBaitBucket. - Added
ManeaterShipwreckSpawner. - Added saved data for processed shipwreck chunks.
- Added
notsoshrimple:slam_blockentity registration. - Added
notsoshrimple:crayfish_bait_bucketitem registration. - Added
notsoshrimple:blue_lobster_memesound registration. - Added bait bucket lang entries in English, Russian, and Ukrainian.
- Updated
sounds.json. - Updated
mods.tomlgenerated version metadata. - Built release artifact:
notsoshrimple-2.1.0.jar.