File Details
Not Just Another Ruby Mod 1.12.2 v2.1
- B
- Jan 10, 2021
- 20.86 MB
- 132
- 1.12.2
- Forge
File Name
njarm_1.12.2_v2.1.jar
Supported Versions
- 1.12.2
Curse Maven Snippet
Warning: This version should not be ran in worlds loading by the previous version of this mod! This is due to a world gen rework!
New Features:
Added sea pickles!
Added palm trees!
Added tree saplings!
The loading screen now has a spiny thing to watch.
Slight Mummy retexture.
Dried kelp is now eaten faster.
Magic chorus fruit is now eaten slower.
Added red dragon egg crafting recipe.
Added magic infused ender pearl crafting recipe.
Added more config options.
The red dragon now slowly regenerates health over time.
The red dragon now has an armor value of 20.
Animals of the same species in a group now all flee when one is attacked (in hard difficulty).
Added new "getid" command.
Added more F3 info.
Blue fire damage now bypasses armor.
The totem of undying block now resurrects pets.
Bedrock tools can now be smelted (not sure why you'd want to do this, but the option exists now).
Jungle bushes now spawn in swamps.
Ponds spawn in swamps more frequently.
Bug Fixes:
Heavily improved server-side lag during world-gen.
Fixed Highland Coo rendering issues.
The loading screen percent is now more accurate.
Fixed certain block face shapes.
Increased the Mummy's spawn rate.
Fixed Mummy glowing weapons.
Fixed edible cave vine texture fighting.
Fixed vanilla underwater rendering issues.
Non-fireproof mobs no longer walk into blue fire.
Mobs no longer get stuck in cave vines.
The waterlogged te now properly syncs to the client when changes are made.
The waterlogged te now doesn't turn into cobblestone when lava is present.
Fixed waterlogged te item duping.
Fixed items not dropping from the waterlogged te, based on its stored block.
Foods that give potions effects no longer stop working after one use.
Fixed grass generating on vanilla stone underground. This caused lots of seeds & rupees to exist underground.
Fixed kelp generation not being consistent with the world seed.
Fixed the modded wooden pressure plate and wooden button recipes not working in the crafting table due to the vanilla one taking priority.
Blue fire now extinguishes on death.
Fixed NullPointerException with bonemeal.
Fixed weird magma stalactite lighting.
Stalactites can now longer be bonemealed (yes that was a bug).
Fixed water being linked to multiple blocks.
More items & blocks are now registered to the ore dictionary.
Bedrock magic mirrors are now added to the "fireproof items" cfg option by default.
Fixed glow squid spawn egg not working after 10 exist in the world.
Fixed quark-style blue fire render config being inversed.
The nether wood types can no longer be used as furnace fuel.
Fixed issue with end ponds leaving floating trees.
Removed inconsistent dirt patches in icy caves.

