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Nookworks

Climb ropes, string café lights, print posters, cook udon and karaage, and open one door to every dimension - vanilla-style, for NeoForge 26.3 and 26.2.
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nookworks-1.4.0.jar

File namenookworks-1.4.0.jar
Uploader
RiftwrightRiftwright
Uploaded
Nov 6, 2026
Downloads
70
Size
5.4 MB
Mod Loaders
NeoForge
File ID
9473207
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:nookworks-1712007:9473207"

Learn more about Curse Maven

What's new

Nookworks 1.4.0 - for Minecraft 26.3

For Minecraft 26.3 on NeoForge 26.3.0.76 or later (with JEI 31.10 / Jade 26.3.5 or later, if you use them). Worlds from every earlier version keep everything in them. A 1.3 client cannot join a 1.4 server (it is told so at login): update both.

Machines, easier to work

  • A click on a machine with a screen opens it, whatever you hold. Nothing goes in by a click any more, so planks or ore are never swallowed by a Generator by mistake: fill machines in their screen, or by hopper and pipe. Buckets and bottles still pour by a click, and the hand machines (Oil Press, Rice Polisher, Hand Quern, Noodle Maker) work as before.
  • Shift-clicks on a machine's screen go as on a furnace: what the machine does not take moves between your inventory and your hotbar, a result comes out to the hotbar first.
  • A water bucket fills the Sealed Retort's water tank, and vegetable oil or biodiesel (bottle or bucket) a Generator's fuel tank. A Mercury Bucket pours into the Stirring Tank and the Electrolytic Cell.
  • A click on a machine's arrow (or the Generator's flame) opens its recipes in JEI.
  • The Iron Pot says why it cooks nothing - the water or oil the dish needs, or that nothing cooks from what is in it yet - and a bottle of water or oil left under it can be tipped out with an empty bottle or bucket.
  • The Rice Polisher and Oil Press give back what was put in when nothing is made yet (sneak with an empty hand); the hand machines say why they turn something down, and make a sound as things go in and out.
  • The Valve, the Ventilation Fan and the Experience Tank's tap switch at a click with anything in hand, as a lever does.

Liquids

  • You wade and swim through Vegetable Oil, Biodiesel, Liquid Experience and Mercury now, instead of being stuck fast: oil a little thicker than water, mercury as thick as lava and too heavy to swim up through.

Looks

  • The Plate, Mug, udon, tonkatsu, karaage and the doughnut are redrawn round and fuller; the Block of Velarium is packed crystal with no rim, so a wall of it shows no grid.
  • Machines show their front in item frames, on shelves and in hand; small things are drawn bigger in the inventory.

For add-ons and other mods

  • Add-ons built on Nookworks - nookTechnology, the heavy-industry add-on, first - can add pages to the Spawner Controller. With one installed, the parts screen warns before you switch off a part it needs, and says how many of its recipes would stop.
  • The Fried Egg counts as a cooked egg and the Onion as an onion for other mods; the Rice Bale takes any mod's rice. Blocks that remember other places are kept out of Create's contraptions.

Fixed

  • The Recycler shredded machines still holding mercury, water or fuel, and dropped what it made into lava, fire or water.
  • A hammer's 3x3, tree felling and vein mining went off for every block another mod's area tool broke (FTB Ultimine).
  • Generators gave no power to other mods' cables that keep none themselves.
  • With the Sifter, Sealed Retort or Machine Chassis switched off, bread had no recipe; vanilla's bread is back while the dough cannot be made.
  • A claimed pipe line could fill an Iron Pot set on a Grill, and the Stirring Tank pushed biodiesel across a claim's edge; in adventure mode, placed bottles could be taken and Drive Wheel belts taken off.
  • A Lode Pearl could set you down beyond the world border; the Printing Press stopped a print when a tab was clicked; the Camera's own messages were hidden by its viewfinder; and many smaller fixes.
  • The full list is in the changelog on the project's files.

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