nookofthedead-0.6.0.jar
Curse Maven Snippet
What's new
0.6.0 (beta) - 2026-10
Requires Nookworks 1.1.0 or later (any 1.x), NeoForge 26.3. Back up your world before updating. The seas, the mountains and the other new ground appear only where the If has not been made yet: in an If you have been in, roll a new one to see them.
- Small seas now and then in the wilds and the farmland: open water a couple of hundred blocks across, a beach round it, kelp and seagrass in it, a boat or two left pulled up on the sand; the tracks that crossed the land run on into it.
- Mountains now and then in the wilds: up from the woods to bare rock, snow at the top.
- The capital's roofs: about three houses in five are gabled now, the rest hipped as before.
- The desert's edge no longer runs along a straight line: the sand, the dry scrub and the colour of the ground wander in and out across it, and so do the other regions' edges.
- Every language read through again, all eight, and the guide with them: meanings put right where a translation had drifted, names made the same as the game's own, the vanilla names each language's official one.
- The source is public on GitHub (Riftwright/nook-of-the-dead), under the MIT licence.
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