NoMobSpawn-1.21.2-v2.jar
Curse Maven Snippet
What's new
Fixed
1. Fixed phantom mobs appearing when previously unloaded structures containing naturally spawning mobs are generated.
2. Fixed the use of spawn eggs for prohibited mobs in Survival Mode. The egg is no longer removed when the player attempts to use it.
3. Fixed armor stands being removed when the option to remove all mobs in the world is enabled. Armor stands can still be manually added to the prohibited list if needed.
Added
1. Added the /nomobspawn mob autoremove on/off command, which enables or disables automatic removal of prohibited mobs in areas loaded by players.
2. Added the /nms perm player set [player] [level] command, which allows setting an individual permission level for a specific player (from 0 to 4).
If a player's permission level is equal to or higher than the global permission level, they can use /nomobspawn commands. Players with permission level 4 can also use /nms commands to manage permissions.
3. Added the /nms perm player get [player] command, which displays a player's current permission level.
4. Added the /nms perm player remove [player] command, which resets a player's individual permission level and restores the global permission level for them.
Other
1. Made cosmetic changes to chat messages.
2. Changed the configuration file structure. Existing settings and data from the previous configuration are preserved when updating.
This mod has no additional files

