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Nolando Apocalypse

Adds cities along with other structures for your Zombie Apocalypse/Apocalypse modpacks!

File Details

nolandoapocalypse-1.0.2-1.20.1.jar

  • R
  • Feb 22, 2026
  • 8.79 MB
  • 161
  • 1.20.1
  • Forge

File Name

nolandoapocalypse-1.0.2-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:nolando-apocalypse-1325949:7662201")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

nolandoapocalypse 1.0.2 changelog:

-Added new structures: Common District, a sub-urban neighborhood (only 1 story houses) with a random set of buildings everytime. Decent loot.

-Removed the following items: Makeshift Bandage, Painkillers, Health Pack, Energy Drinks, Bunker Access Card. 

-Starting from nolandoapocalypse 1.0.2, there is now built-in optional compatibility with: Medical Remedies mod (Marbleds First Aid) and Timeless and Classics: Zero (TACZ). Items (guns, ammo, bandages, first aid kits, etc) can now be found across structures of the Nolando Apocalypse mod. This also means that the Nolando Loot mod will be discontinued for now.

-Loot chests rebalancing.
-Changed Weapon Crate model and texture.
-Added new block: Gas Canister, explodes upon being hit by projectiles (bullets, etc)
-Added new block: Radio, currently serves as decoration.