NoDamI (No Damage Immunity)

Every Hit Matters! How is a rightful hit [under certain condition] doing no damage acceptable?

File Details

nodami-1.12.2-1.2.jar

  • B
  • Jan 12, 2019
  • 8.87 KB
  • 12.2K
  • 1.12.2

File Name

nodami-1.12.2-1.2.jar

Supported Versions

  • 1.12.2

- Added exclusion list for damage sources to config (formerly referred to as enviromental hazards balancing).

  - By default, only vanilla Minecraft hazards are added. To find out which sources needs to be added, simply use the debug feature to fetch the name (more details down below and in description).

 

- Added debug feature for making config tinkering easier (disabled by default; go to the mod config to turn it on).

  - Prints out the following in chat when a player receives damage:

    - Name of the damage source (ex: magic).

    - The amount dealt

    - The "true source" of the damage (if a mob does that damage, then its name will be printed)

 

PS: Real question, should wither and magic be added by default?