nodami-1.12.2-1.1.jar
What's new
- Added config options for the following:
- Toggle for vanilla enviromental hazards balancing
- Whether or not mobs are excluded from NoDamI
- Whether or not players are excluded from NoDamI
- How many ticks of i-frames does an entity get when damaged (default: 0)
- Changed exclusion lists to be able to accept entire mods by mod id.
- To do this: put modid:* in the list
- grimoireofgaia:* is put into the list to serve as an example
This mod has no additional files

