Nightmare (The Shadow)

The night is permanent. The Shadow is patient. Nothing in this world is safe. Good luck.

File Details

nightmare-1.0.0-neoforge-1.21.1.jar

  • R
  • May 26, 2026
  • 55.60 KB
  • 5
  • 1.21.1
  • NeoForge

File Name

nightmare-1.0.0-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:nightmare-the-shadow-1550516:8147697"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Nightmare Mod — v1.0.0 Changelog

Shadow behaviour

  • Shadow count enforcement: only 1 Shadow can exist at a time; extras are removed instantly
  • Shadow now disables Nightmare mode on death and restores daytime
  • HP reduced from 1000 to 300; Regeneration upgraded to amplifier II
  • Shadow is now completely silent (no ambient, hurt, or death sounds)
  • Teleport distance increased to 40–50 blocks (flee and proximity)
  • Proximity teleport triggers when player steps within 5 blocks; cooldown reduced from 30s to 10s
  • Line-of-sight raycast added to watching detection; freeze-stare phase before full hide
  • Smart multiplayer targeting: lowest HP → most isolated → nearest
  • Light placement within 20 blocks triggers immediate retreat + 4-second stalk suppression
  • DestroyTorchGoal expanded to more light source types; also activates while retreating
  • Enclosed space detection added to AI state machine
  • Light-edge patience: Shadow waits up to 10 seconds at lit boundaries before retreating

World

  • Gamerule renamed from nightmareMode to nightmare
  • All natural mob spawning blocked while Nightmare is active
  • Shadow respawns near a random player after a 2-minute delay
  • On player respawn: Shadow moves to bed/anchor position

Effects

  • Heartbeat sound (private to nearest player, interval scales with distance)
  • Tiered Darkness effect in a 32-block radius, deeper within 10 blocks
  • Death effect: large smoke, soul, and ash particles + Warden death sound

Content

  • Shadow Spawn Egg added (black / dark purple, Spawn Eggs tab)
  • Advancement added: "The Nightmare is Over" (Challenge tier)

Code

  • Removed dead imports, unused methods, and duplicate block-scanning loops
  • Proximity darkness effect throttled to every 10 ticks
  • Teleport goal cooldown now correctly shortens during HUNTING/ATTACKING state