NiftyShips_MuddyEveryCompat-2.1.0.jar
Curse Maven Snippet
What's new
Changelog — v2.1.0
Automatic wood discovery
- Complete architecture overhaul: Replaced 58 hardcoded wood entries (~34 MB of static assets) with a dynamic runtime discovery system (34 KB)
- Auto-discovers all modded
_planksblocks from the Forge block registry at startup - Dynamically generates blockstate, block model, item model, atlas, and lang JSONs via a runtime resource pack
- Entity textures generated via luminance-sorted palette remapping from the oak boat template
Fixes
- Fixed mod loading order — uses dependency ordering to ensure all wood-adding mods register their blocks before discovery runs
- Fixed
DynamicResourcePack.listResources()not listing models when Minecraft queries withpath = "models" - Fixed thread visibility issue with discovered wood list (
volatilefield) - Excluded Chipped namespace (decorative plank variants, not real wood types)
Texture support
- Per-block texture overrides for Twilight Forest (reversed naming), Aether (
block/construction/) - Namespace-wide patterns for Aether Redux, Blue Skies (
block/wood/), Productive Trees (block/planks/<name>), Gravitation (block/natural/) - Standard
block/<name>_planksconvention used as fallback for all other mods
This mod has no additional files

