List of changes: 1. The crash related to mob IDs has finally been fixed when another mod added a mob with the same name; 2. Sound registration has been optimised; 3. A common enum material system has been created for armor and weapons; items from my mod are now more flexible in terms of modifying their stats via Material Tweaker (except for damage for Spartan weapons); 4. A new type of armor has been added – skirts. The concept and core logic are taken from Varied Commodities. Unlike Varied Commodities, skirts from this mod have crafting recipes and can be repaired at an anvil. There are also far more types available; 5. Changed the angel’s movement logic; it now follows the same movement pattern as Zephyr from Aether Legacy; 6. Added several new Baubles artefacts; 7. Optimised tables, chairs, shelves, barrels and chains to simplify the addition of new ones in the future. You may need to reposition chairs in existing worlds due to a reset of the base block position data; 8. Master Sage armor has been added – integration of the Electroblob’s Wizardry and Unseen Dungeon Additions mods; 9. The sorceress’s hat and staff are now integrated with Electroblob’s Wizardry;