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Provides compatibility between Better Nether, Incendium, Regions Unexplored, and Cinderscapes!

Description

Vanilla nether not enough? Struggling to make modded biomes work together? Can't get Regions Unexplored to stop overwriting nether terrain? Do you want Better Nether terrain with an Incendium landscape?

Requires: Incendium, Regions Unexplored, Cinderscapes, and Better Nether

"Must set world type to default. Bclib will set world type to BetterX and you will need to change it manually in order to experience this datapack"

Examples of new terrain generation:

The better nether glowing woods is shown here to generate over incendium terrain on forge edition; something that previously was not possible!

Regions Unexplored Black Stone basin biome was also fully implemented. When attempting to use BetterX terrain these biomes would overwrite Better Nether biomes. Well now they can both be used in a default world version where Better Nether biomes were previously unavailable.

Like biomes were made to generate alongside each during terrain generation that way biome variations between various mods generate alongside their counter parts. For example glowing crimson forests and crimson forests now generate together. Additionally like biomes generate along side like biomes. So you will usually find Cinderscapes Luminous Grove beside a Warped Forest but rarely find it beside Incendium's Toxic Heap biome!

 

This project was built to be used with my modpack the Journeyman's Expansion as a part of a nether update! 1.3.1 is coming soon for the modpack feature the overhauled terrain generation as well as a few more tweaks!

Journeyman's Expansion

Link to modpack here:

https://www.curseforge.com/minecraft/modpacks/journeymans-expansion