Neo Industrial 0.59.0
Curse Maven Snippet
What's new
Armor Case (new)
The mod's own (IC2 does not have it): a bronze case holding a spare armor set, to change in one click.
- Right-click opens it. It has 4 slots: helmet, chestplate, leggings and boots. Each one only takes that piece, including the elytra and armor from other mods.
- Left-click with the case in your hand: you put on what is inside and what you were wearing is stored. Another click puts the previous set back on.
- An empty slot leaves that piece alone: with only an elytra inside it swaps the chestplate and keeps the rest on. If you were wearing nothing in that slot, the case remembers it and the next click takes the elytra off.
- Electric armor keeps its charge and modes. A piece with Curse of Binding stays on.
- There is half a second between swaps, and holding the click swaps only once. With the case in your hand, left-click does not attack or break blocks.
- Recipe: bronze plate, armor stand, bronze plate on top; bronze plate, chest, bronze plate below
(
PSP/PCP).
Use it to switch between the elytra and a chestplate, between the jetpack and a combat chestplate, or to put on the hazmat suit before going into the reactor.
Containment Box (new)
The one from IC2: a lead box to carry radioactive material without the hazmat suit.
- Right-click opens it: it has 12 slots.
- It only holds radioactive items: uranium, plutonium, MOX, nuclear fuel, RTG pellets, fuel rods (depleted ones too) and uranium ores and blocks.
- What is inside does not irradiate you.
- Recipe: 8 lead casings around a chest.
Painted fluid pipes
- The Painter now paints fluid pipes, as it already did item pipes: pipes of different colors do not connect, and an unpainted one joins any.
- That way two lines can run side by side without joining. Before there was no way to keep them apart, and an empty stretch could fill up with the fluid from the line next to it.
- Each painted pipe shows a ring of its color in the middle. Each paint job uses one charge of the Painter.
Fixes
- Mine asphyxiation no longer knocks you back. Below Y 0, each hit from running out of air pushed the player in a random direction. Now it takes health without moving you, like drowning underwater.
- Radiation no longer knocks you back either: the same thing happened, every 0.6 s.
This mod has no additional files

