File Details
NeMuelch 1.18.2 (Version 1.5.1)
- R
- Jan 3, 2023
- 12.10 MB
- 36
- 1.18.2
- Fabric
File Name
nemuelch-1.5.1-1.18.2.jar
Supported Versions
- 1.18.2
Curse Maven Snippet
Information
The version NeMuelch-1.5.0 has been skipped in the public releases. Too many bugs have been found and the fixes have been put into this version.
Starting with this release the Dehydration fabric mod version 1.2.8 is needed!
Content
New status effects
### - Shielding Skin [positive] Protects entity (similiar to players using a Shield)
### - Levitating absolution [positive] Disables gravity, pushes entity slowly into the air and adds Shielding Skin effect. (basically an upgrade to the levittation effect)
### - Plaything of the unseen entity [negative] Kicks entity into the air and damages them. Kick damage won't kill, but fal damage can deliver the final blow. After the end of the effect the entity gets the slow falling effect so that they can find a way to land safely.
New and reworked Items
### - Fortified Shield Item Bad view behind the shield, but can, as a secondary function, cast positive effects for nearby players. Use the secondary function with sneak + rightclick. The secondary function puts the shield into a cooldown!
### - Portable Barrel Item Made for storing and transporting a big amount of water. This item is put on the Chestplate slot and makes the player stagger (Nausea Effekt), if it is in a filled status put into the inventory instead of the Chestplate slot. In addition it stores the water quality (Dehydration fabric mod). To fill this item, carry it on the Chestplate slot and use either a (Water) Bucket Item (5 water points + allways dirty quality) oder or with Leather Flasks (water points and quality depending on the Leather Flask). To empty the Item use an empty Bucket or empty leather Flask (water quality will be taken from the Portable Barrel item!).
### - Radiatum cane No function yet, but sound and animation. You can still craft it with an Amethyst Shard using the Pestt cane station.
### - Call of Agony New Rune item series (Prototype). Applies the Wither effect and Levitating Absolution Effekt on the caster. Nearby entities have a 20% chance to apply the Plaything of the unseen entity effect. In all of the otther cases they will be simply pushed back.
### - Reworked vanilla items - Stick: rightclick on a torch -> Stick will be turned into a torch - Torch: right click on the top side of an "un-lit" campfire -> removes torches and ignites the campfire
### - Glove item Shows hit count in Tooltips and rings a Bell sound with a short Nausea and Blindness effect if the hit count exceeded a specific amount.
### - Ominous Heart item Plays a thumbing sound while placed in a player's inventory.
### - Paintings Three new paintings (Maps of "Enklave", "Bestienbucht" and "Grüntal")
Mixins
### - New - BucketItemMixin Compatibility for Portable Barrel item.
### - New - StickItemMixin Compatibility for reworked vanilla Items.
### - New - CampfireBlockMixin Compatibility for reworked vanilla Items.
### - New - LivingEntityMixin Compatibility for Fortified Shield Item.
### - New - MinecraftClientMixin Blocks the player inventory, if they are flying and are in a flying state (e.g. Elytra flight).
### - Add - PlayerEntityMixin New methods to apply the correct damage to the Fortified Shield Item
### - New - ProtectionEnchantmentMixin Dynamically caps the maximum level of the Protection Enchantment.
New and reworked Config entries
- campfireUtilities - (functionality for stick, torch and campfire utilities)
- trainingGloveMaxHits - (specifies the maximum hit count for when the effects are applied)
- ominousHartVolume & ominousHartPitch
- portableBarrelMaxFill - (maximum capacity)
- protectionEnchantmentLevelCap - (cap of the maximum Protection enchantment)
- blockPlayerInventoryWhenFlying - (blocks the player inventory while flying)
Experimental content
- Iron Scaffolding Block (has bugs)
- Rope Winch Block (is still in prototype phase)

