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NEEPMeat

A tech mod with pipes, computers, guns, rusty machinery and meat.
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NEEPMeat 0.33.0-beta+1.20.1

File nameneepmeat-0.33.0-beta+1.20.1.jar
Uploader
meatwheezemeatwheeze
Uploaded
Sep 6, 2026
Downloads
140
Size
34.5 MB
Mod Loaders
Fabric
File ID
8826456
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:neepmeat-973778:8826456"

Learn more about Curse Maven

What's new

PFPLC:

  • Added the PFPLC. It is a NEEPBus component that performs programmable floating point arithmetic and logic.
  • It has many different applications, such as replacing complex redstone circuits and performing floating point calculations. Unlike the PLC, its code is evaluated instantly, making it more effective for real time applications.
  • It is more similar to a real life PLC than the NEEPMeat PLC, but we'll ignore that.

Vascular networks:

  • The Vascular Network Sensor now contains an estimate of a network's demand. This value is only affected by VSCs in normal mode.
  • Added the 'Match demand estimate' option to the Vascular Condenser.

General:

  • Increased base damage for meatguns and reduced crit damage to 1.5x from 2x.
  • Increased base accuracy for shooter meatgun modules.
  • Removed integration fluid from the transforming tool recipe.
  • Added a tooltip for the Deployer that actually explains what it does.

Bug fixes:

  • Fixed an issue with hoppers inserting into a... I've forgotten. I fixed it though.
  • Fixed dupe when inserting into Item Sorters with ejectors.
  • Fixed dupe when rotating a Bottler.
  • Fixed issues when rotating a Requester.
  • Fixed scrolling in the guide again.

This mod has no additional files