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NationWars

Nations, claims, economy, markets, and wars for NeoForge servers.
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Nation Wars 0.6.0

File namenationwars-0.6.0.jar
Uploaded
Oct 14, 2026
Downloads
31
Size
658.7 KB
Mod Loaders
NeoForge
File ID
9168369
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:nationwars-1551298:9168369"

Learn more about Curse Maven

What's new

Nation Wars 0.6.0 - The Overhaul Update

This update brings a unified in-game interface to Nation Wars, making it easier to manage your nation without repeatedly typing commands. It also introduces player market requests, delegated member permissions, persistent notifications and several fixes.

A unified in-game dashboard

  • Open the dashboard with N or /nation.
  • Switch between sections while keeping the same dashboard window and category sidebar.
  • Access Nation & Members, Diplomacy, War & Peace, Espionage, Market, Requests, Nation Trade, Puppets, Territory & Treasury, Doctrines and the nation directory.
  • View live nation statistics and use shortcuts for actions such as claiming your current chunk, depositing money and upgrading your nation.
  • Search relevant lists, check timers and review confirmation screens before completing important actions.
  • Existing commands remain available for players who prefer using them.

Nation and member management

  • Create a nation through the interface, enter its name and browse doctrine descriptions.
  • View your members and their online status, invite players and manage outgoing and incoming invitations.
  • See invitation expiry timers and choose your nation’s joining policy.
  • Owners can assign individual member permissions for invitations, alliance management, guarantees, truces, nation trade, wars, peace negotiations and puppet management.
  • All ten permission options include hover descriptions explaining what they allow. Existing ownership restrictions and action requirements still apply.

Diplomacy, war and peace

  • Manage alliance creation, invitations and membership through the dashboard.
  • View incoming and outgoing guarantees.
  • Send, accept, reject and renew truce offers, with countdowns showing their remaining duration.
  • Access war information, peace negotiations and related actions from the same interface.
  • Peace deals now support recurring payments per ten-minute income cycle.
  • Improved peace-deal decrease controls and gave the two banner actions distinct icons.
  • Guarantors receive defence invitations when a war actually becomes active.
  • Puppet masters immediately join the defending side when their puppet is attacked.

Market Requests and offers

  • Post requests for items you want to buy, using an item picker.
  • Requests display the requester’s player head and the requested item.
  • Other players can submit offers, which the requester can accept or reject.
  • Sellers can withdraw their offers, and requesters can cancel requests.
  • Offered items are held in escrow while an offer is pending, keeping them reserved for the trade.
  • Accepting an offer automatically processes payment using the existing market doctrine adjustments.
  • Purchased items and returned offers go to Collection and remain there until explicitly collected.
  • Collection supports offline returns, with completion messages and login reminders.
  • Added persistent transfer tracking and restart recovery to protect items during interrupted transactions.

Espionage and other management screens

  • Added dashboard panels for espionage, puppets, territory and treasury management.
  • Updated presentations for market listings, nation trades, peace deals, doctrine browsing and spy mission selection.
  • Added a spy claim-selection map showing block-centre coordinates and capital labels.
  • Added current-location claim and upgrade quotes so you can review the cost before acting.
  • Doctrine browsing shows whether a doctrine is currently available for selection.

Notifications and server controls

  • Added persistent notification history with separate read status for each member.
  • Pending-activity indicators help draw attention to invitations, offers and other actions awaiting a response.
  • Expanded acceptance and rejection notifications.
  • Added a global claim-protection switch and multipliers for capture and war-justification times.

Fixes and interface improvements

  • Fixed headings, search boxes, buttons and text being cut off at different window sizes and Minecraft GUI scales.
  • Fixed player invitations sent through the interface to use the correct online player name.
  • Captured capitals now retain their original location throughout occupation and server restarts.
  • Fixed menu pickers rejecting valid identifiers containing underscores or hyphens.
  • Improved sidebar spacing, tooltips and translated labels.
  • Corrected doctrine wording.
  • Added and updated interface text in English, Romanian, Spanish and Polish.

Not yet available

  • Civil-war navigation is reserved but disabled.
  • The nation-trade score display remains unavailable; the planned score-to-independence calculation is not included in this release.

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