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Nation

A nation management mod with Open Parties and Claims and Xaero's World Map integration
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nationsmod-1.2-release.jar

File namenationsmod-1.2-release.jar
Uploader
TMagic20TMagic20
Uploaded
Jul 3, 2026
Downloads
918
Size
149.7 KB
Mod Loaders
Forge
File ID
8362576
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:nation-1518450:8362576")

Learn more about Curse Maven

What's new

 Fixes

- **Fixed claim protection checking the wrong chunk.** Protection was based on the
  player's position instead of the block being broken/placed. Players standing just
  outside a claim border could grief blocks inside the claim (and actions near the
  border were sometimes wrongly blocked). Protection and the war-bypass now check
  the actual block's chunk.
- **Fixed scheduled wars being cancellable by the defender.** The server still
  accepted a leftover "decline war" packet, so a modified client could unilaterally
  cancel any war declared against it. Scheduled wars can no longer be declined.
- **Fixed old wars never ending automatically.** Wars carried over from older
  versions of the mod had no start/activity timestamps, so the new auto-end rules
  (max duration & inactivity white peace) silently skipped them. They are now
  stamped on load and will end automatically like any other war.

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