File Details
narutofix-0.2.8
- R
- Apr 26, 2026
- 643.33 KB
- 338
- 1.12.2
- Forge
File Name
narutofix-0.2.8.jar
Supported Versions
- 1.12.2
Curse Maven Snippet
New Features
Added an Eye Storage and equipped-eye system for dojutsu management.
Players can keep one active eye equipped, store up to three extra dojutsu eyes, open the Eye Storage screen in game, and cycle to the next stored eye with a dedicated keybind.
Added server-side validation and feedback for eye swapping, including ownership handling and equip requirement checks.
Added persistent bloodline awakening data for Indra, Asura, Rinnegan awakening state, equipped eye state, and stored eye state.
Added bloodline and dojutsu commands for staff or testing workflows:
/awakekekkeigenkai,/getdojutsustate,/cleardojutsustate, and/openwheel.Added awakening progression support for Indra and Asura bloodlines, reincarnation-style unlock flow, Rinnegan awakening, and matching status messages and advancement rewards.
Added passive bloodline effects tied to awakening state, including Indra chakra recovery, Asura survivability bonuses, and extra resistance when both bloodlines are active under pressure.
Added the Six Tomoe Rinnegan as a new dojutsu item with its own armor texture, owner-aware behavior, color persistence, and localized tooltips.
Added Six Tomoe Rinnegan skill controls for Amenotejikara, Amaterasu, Susanoo, and Genjutsu.
Added switchable Six Tomoe skill groups with in-game status messages for Shinra Tensei, BanSho Tenin, Chibaku Tensei, and Outer Path.
Added dedicated network messages and keybind support for Six Tomoe exclusive actions and eye-management controls.
Added the Obsidian Chokuto with high combat stats and a Susanoo-themed heavy attack burst.
Added behavior that keeps the Obsidian Chokuto tied to Susanoo-style combat use instead of behaving like a normal disposable weapon.
Added jutsu wheel / quick jutsu support for opening the jutsu menu, switching selected jutsu slots, cycling the current jutsu, and using mouse-wheel selection while the switch modifier is held.
新增功能
新增了用于管理瞳术的眼睛仓库与当前装备眼系统。
玩家现在可以装备 1 个当前生效的眼睛,并额外存放最多 3 个瞳术眼;还可以在游戏内打开眼睛仓库界面,并通过专用按键轮换到下一个已存放的眼睛。
新增了眼睛切换时的服务端校验与提示反馈,包括所有权处理与装备条件检查。
新增了持久化的血继觉醒数据,记录因陀罗、阿修罗、轮回眼觉醒状态,以及当前装备眼与已存放眼的数据。
新增了便于管理和测试的血继/瞳术命令:
/awakekekkeigenkai、/getdojutsustate、/cleardojutsustate、/openwheel。新增了因陀罗与阿修罗血脉的觉醒与转世式解锁流程,以及轮回眼觉醒流程,并配套加入了状态提示消息与进度奖励。
新增了与血脉觉醒联动的被动效果,包括因陀罗查克拉恢复、阿修罗生存能力强化,以及双血脉状态下的额外抗性收益。
新增了六勾玉轮回眼物品,具备独立护甲贴图、归属者判定、颜色持久化与本地化提示信息。
新增了六勾玉轮回眼专属技能操作,包含天手力、天照、须佐能乎与幻术。
新增了可切换的六勾玉技能组,并在游戏内显示当前技能组提示:神罗天征、万象天引、地爆天星、外道魔像。
新增了六勾玉专属技能与眼睛管理相关的网络消息和按键支持。
新增了黑曜石长刀
Obsidian Chokuto,拥有高额战斗属性,并带有须佐主题的重击爆发效果。新增了与须佐战斗风格绑定的相关行为,使该物品更偏向特殊战斗道具,而不是普通可随意处理的武器。
新增了忍术轮盘 / 快捷忍术支持,包括打开忍术界面、切换当前选中栏位、轮换当前忍术,以及在按住切换键时使用鼠标滚轮选择忍术。