Naruto: Will of Fire 4.5.0
Curse Maven Snippet
What's new
Clients and servers must both update (network version 16: jinchuriki forms, glow particles).
Effects upgrade: painted, glowing jutsu
- Every effect shape (rings, domes, spheres, pillars, slashes, vortices, beams and the 21 signature shapes) is now painted instead of flat colour: a flowing texture laid over it (chakra wisps, flame tongues, water caustics, lightning crackle) that turns with the shape and drifts over time, a hotter white pass, and a soft bloom of light around its heart.
- Spheres and domes glow at their rim and go see-through in the middle, like a shell of energy (the Fireball is a ball of fire now, not a solid yellow ball).
- Sand, earth and rock shapes are drawn as solid, grainy matter instead of glowing glass.
- New smooth particles in any colour - motes, embers, rising wisps, glints and rings of light - shed by every jutsu in its own colour, alongside its particles; sparks of the jutsu's colour fly off every hit.
- 3D attack models instead of flat sprites, painted the same way and moving as they fly: Fire, Water and Wood Dragons that writhe (jaws, horns, whiskers, a ridge of spines), the Water Shark Bomb with a beating tail and fins, the Daytime Tiger leaping with its paws out, snakes that slither, Deidara's clay birds flapping, fireballs and wind bullets with a trailing tongue of flame or wake, and the Rasenshuriken's spinning blades.
- Trails: a glowing ribbon behind anyone who dashes, and a blade's smear across every sword, axe and legendary weapon swing.
- Hit feel: the anime impact cut now has white speed lines rushing to a burst on its dark frame, and speed lines rush round the edge of your screen while you dash.
- Minecraft's blocky clouds, smoke and explosions are replaced everywhere by soft painted puffs, rolling smoke and a new blast (fireball of light, billowing puffs, embers and a ring along the ground); bright coloured dust is soft light and big dark specks (black chakra, ink, storm clouds) are soft smoke.
Character Stories: the Akatsuki, the Sound and Taka (batch 4)
- 20 more lives, 122 chapters, each opening with its own cinematic. 106 stories, 694 chapters and 704 cutscenes in all.
- The Akatsuki: Itachi (from the war he saw at four to Izanami), Nagato, Konan, Yahiko, Kisame, Deidara, Sasori, Hidan, Kakuzu and Black Zetsu (from Kaguya's sealing to his own).
- The Sound and Taka: Orochimaru (from the white snake to Mitsuki), Kabuto (from the orphanage and back), Kimimaro, Jirobo, Kidomaru, Sakon and Ukon, Tayuya, Dosu, Jugo and Karin.
Character Stories: the Sand, the Mist, the Cloud and the Stone (batch 3)
- 47 more lives, 263 chapters, each opening with its own cinematic. 86 stories, 572 chapters and 582 cutscenes in all.
- The Sand: Gaara, Temari, Kankuro, Chiyo, Baki, Rasa, Yashamaru, Pakura, the Third Kazekage and Shinki.
- The Mist: Zabuza, Haku, Mei, Chojuro, Ao, Yagura, Gengetsu, Mangetsu and Suigetsu Hozuki, and the Seven Swordsmen (Fuguki, Jinin, Jinpachi, Kushimaru, Ameyuri, Kagura).
- The Cloud: A, Killer B, Yugito, Darui, the Third Raikage, Omoi, Karui, Samui, C, Kinkaku and Ginkaku.
- The Stone and the rest: Onoki, Mu, Kurotsuchi, Akatsuchi, Roshi, Han, Kitsuchi, Utakata, Fu, Mifune and Hanzo.
- Jinchuriki chapters are played in their beast's cloak, and their personas carry their tailed beast.
- Cutscene actors can now be tailed beasts and summons (Shukaku, Son Goku, Kokuo, Saiken, Chomei, Gamabunta...), and puppets are characters of their own (Karasu, Kuroari, Sanshouo, Hiruko, Sasori, Mother and Father).
Character Stories: the rest of the Leaf (batch 2)
- 26 more lives, 198 chapters, each opening with its own cinematic: Hinata, Kiba, Shino and Kurenai; Shikamaru, Ino, Choji and Asuma; Rock Lee, Neji, Tenten, Might Guy and Might Duy; Hiruzen, Hashirama, Tobirama, Mito, Shisui and Danzo; Konohamaru, Anko, Shizune, Hiashi, Shikaku, Inoichi and Choza. 39 stories, 309 chapters and 314 cutscenes in all.
- Chapters can now open Eight Gates as the character had them: Lee and Guy reach the gates they opened in canon at that point in their lives (Lee's fifth against Gaara, Guy's eighth against Madara, Duy's against the Seven Swordsmen).
134 canon jutsu (batch 4)
- Itachi's crow clones, Mirror Heaven and Earth Change, Totsuka and the Yata Mirror; Pain's Asura attacks, Rain Tiger and Magic Lantern Body; Konan's shikigami, Paper Person of God and paper ocean; Kisame's sharks and Samehada fusion; Deidara's C2 dragon, clay bird and C0; Sasori's Hundred Puppets and needles; Kakuzu's hardening, fire and wind masks; Black Zetsu's Mayfly and possession; Orochimaru's Eight Branches, Ten Thousand Snakes and Triple Rashomon; Kabuto's White Snake Sage Mode and White Rage; Kimimaro's bone dances; the Sound Four's barriers, Kidomaru's webs and gold, Sakon's parasite demons and Tayuya's Doki; Dosu's echo drill; Jugo's piston fists and cannons; Karin's Mind's Eye of the Kagura and golden chains - each with its own look, icon, cast animation and training.
188 canon jutsu (batch 3)
- Gaara's sand arts and the Shield and Spear of Shukaku, Temari's wind and Kamatari, Kankuro's and Chiyo's puppet arts, Gold Dust and Iron Sand, Haku's ice, Mei's and the Hozuki's water, the Seven Swordsmen's techniques, Gengetsu's steam and mirage, the Raikage's lightning chakra mode and chops, B's swords, Yugito's claws, Darui's black panthers, Onoki's weight rocks and Mu's cover, Roshi's lava, Han's kicks, Utakata's bubbles, Fu's scale powder, Mifune's iai and Hanzo's sickle and Ibuse - each with its own look, icon, cast animation and training.
142 canon jutsu (batch 2)
- Gentle Fist extras, Inuzuka wolf forms, Aburame insect arts, Ino-Shika-Cho formations and the Akimichi expansion tree, the Leaf taijutsu set, Tenten's scrolls and the Bashosen, Hiruzen's earth and combination arts, Hashirama's Wood Release and Gate of the Great God, Tobirama's Water Release and multiplying tags, Shisui's Yasaka Magatama, Danzo's wind and seals and Anko's snakes - each with its own look, icon, cast animation and training.
226 canon items and 21 pieces of gear
- Nearly every ninja tool on Narutopedia's list, each doing what it does in the series, with its own icon, its owner's name and a line of lore:
- Swords and weapons: Kurosawa, Darui's cleaver, Temari's fan, the Bashosen (all five natures), Enma's Adamantine Staff, the Shakujo, the Sword of the Thunder God, Kumogakure's swords, kusarigama, johyo and the rest of Tenten's arsenal.
- Thrown: senbon, makibishi, Fuma and windmill shuriken, Flying Thunder God kunai (throw to mark, sneak + use to go there), explosive tag kunai, Pain's chakra receivers and Deidara's clay.
- Bombs: smoke, flash and explosive tags.
- Medicine and food: soldier and blood pills, the Akimichi's three coloured pills (the red one gives butterfly chakra and then takes nearly everything), antidotes, Hinata's ointment, Hero Water, Ichiraku Ramen, dango and Yakiniku Q.
- Tools: sealing, barrier and chakra-suppressing tags, chakra paper that shows your nature, the Scroll of Seals (it teaches the Multi Shadow Clone, as it did Naruto), Kakashi's bells, Kabuto's info cards, the Shinobi Gauntlet, Gama-chan and Shikamaru's shogi board.
- The Gold and Silver Brothers' treasures: the Kokinjo draws out a soul, the Shichiseiken severs it, and the Benihisago and Kohaku no Johei seal a weakened foe.
- 18 puppets that fight beside you: Karasu, Kuroari, Sanshouo, Hiruko, the Third Kazekage, Sasori, Mother and Father and more.
- Charms for the off hand: the First Hokage's necklace, the Yata Mirror, Hidan's pendant, the ten Akatsuki rings.
- Books: Icha Icha Paradise, Violence and Tactics, and The Tale of the Utterly Gutsy Shinobi.
- Characters carry theirs (Temari her fan, Gaara his gourd) and sometimes drop the rest (rings, puppets, books). Character Stories hand you the character's things.
- The shops sell the everyday ones (and the ramen chef now sells real Ichiraku Ramen), and they have crafting recipes.
- New gear: the Sound, Rain, Grass, Waterfall, Hot Water, Star and Allied Shinobi Forces headbands, Tobi's mask, Naruto's and Obito's goggles, Konohamaru's scarf, the Green Beast jumpsuit, the Fourth Hokage's haori, Han's steam armour (fire immunity, scalds attackers), chakra armour, Warring States and samurai armour, the Infinite Armour (no fall damage), the slime suit and the Lightning Release suit.
- Rock Lee's leg weights slow you and train taijutsu three times faster; take them off and the weights come off.
Jinchuriki forms
- The Tailed Beast Cloak now climbs through the forms from the series: press the Mode key again to draw out more of your beast (sneak + Mode key lets it go). The initial form (red wisps), Version 1 (the bubbling shroud with chakra ears, paws and one tail after another - Naruto's one to four), Version 2 (the dark, nearly black miniature of the beast with white eyes and grin - Naruto's four and six tails, B's eight) and each beast's partial transformation: Gaara's sand Shukaku piled on an arm at a time, Yugito's blue-flame cat, Yagura's coral shell, Roshi's lava ape, Han's steam horse, Utakata's slug tails, Fu's wings (you can fly), B's tentacles (longer reach) and Naruto's eight-tailed skeleton.
- Each form is stronger (Strength, Speed, Resistance, jutsu power up to x1.6) and needs a rank: Version 1 from Academy / Genin, Version 2 from Chunin, the partial transformations from Jonin. Below Jonin, Version 2 burns you as it burned Naruto, and you fall back to Version 1 before it can kill you. Version 2's blows carry the beast: Matatabi's and Son Goku's fire, Saiken's acid, Kokuo's steam knockback, Isobu's and Shukaku's slowing weight.
- Everyone nearby sees the form: the shroud, the tails, ears, horns, shell, wings, sand and bones are drawn on the player.
Exploit fixes
- The guard's perfect-guard window can't be kept open by re-sending the guard key every tick, and a guard needs half a second down before it can go up again.
- Dashing on cooldown (or without chakra) no longer trains Stamina, and bare-hand attack spam no longer trains Taijutsu (only a charged blow at a real target, at most every 8 ticks).
- No kill bounty, XP or reputation for things that can be farmed: anyone's summons and squad members, story chapter foes and guests (the chapter pays when you finish it), cutscene actors and mission targets (the mission pays).
- Abandoning a mission clears its targets, so accepting and abandoning no longer piles up bounty targets.
- Resummoning a squad member can't duplicate them: the old body left in an unloaded chunk vanishes when it loads.
- A character's story gear (legendary weapons, treasures, kunai) can't leave the story: thrown, it comes back; put in a chest, it comes back out; anywhere else it disappears once you're yourself again (ender chest included).
- The Benihisago and Kohaku no longer kill protected things (story characters, cutscene actors, other players' squads) and their seal is now a real attributed blow.
- The Flying Thunder God jump lands next to the mark, never inside a wall.
- Long lore-item cooldowns (the Kokinjo, the gourds...) survive relogging.
- Searching for your village (going home, /naruto village) is limited to once every 5 seconds, so spamming it can't lag the server; squad invitations are limited to one every 5 seconds.
Fixes
- "Talk to" chapters no longer turn into fights: a villain the story sends you to meet (Madara, masked Obito, the Akatsuki) talks to you and doesn't attack, instead of saying "beat them down first" and fighting you as an enemy.
- Dying in Obito's Kamui or Kaguya's dimensions no longer strands the fight there: your story enemy and your allies and squad come back with you and find you after you respawn (they used to freeze in the empty dimension for good). Leaving a dimension alive brings them out too, and your allies and squad now go with you when a boss pulls you in.
- After you die in a story chapter, allies who fell in the fight are back at your side for the retry.
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