Nanex's Mobs

Adds over 60+ new creatures to your game! Animals, Insects, Monsters... Passives, Hostiles, Tamable...

File Details

Nanex's Mobs 0.1.2

  • R
  • Feb 12, 2023
  • 2.46 MB
  • 59
  • 1.12.2
  • Forge

File Name

Nanex's Mobs 0.1.2.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:nanexs-mobs-696223:4393839")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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0.1.2  "Big Beast Update" Change log :

- Added Bison, a neutral mob that spawn in mesa, redwood taiga and plains. It drops big meat and hide upon death.

- Added Banana, break jungle leaves to get them (it only works when a player break a leave block).

- Added Gorilla a passive mob that turn aggressive when attacked, it can be breed using banana. A baby gorilla will grow up and became a tamed gorilla that attack zombies, skeleton, spider and more mobs...

- Added Skeleton king, it is immune to fire, drowning and cactus damage .It drops reinforced bones that can be crafted into an crown, a chestplate, leggings, boots or even a sword. Just like gold those items have very low durability but are super effective, for example the sword deals 10 damage per hit but only has 64 uses.

- Any animal/passive mob of the mod will never despawn naturally anymore, if you want new mobs to spawn you will have to kill the ones already there (this not include hostiles mobs and insects).

- Added Big meat. Dropped by bears, gorilla and bison. It gives more food than cooked beef.

- Added Raw and Cooked rat (foods items), it is dropped by rats (not by the skeleton rat).

- Added Hide, a new item dropped by strong animals like bison, it can be crafted into an armor. This armor is the same as the fur one but a bit more resistant.

Small features or changes:

Tigers and Bears deals more damage / All Tamed and Friendly animals now regenerate their health over  time / Termites Jar, an item that allows you to pick termites and put them were you want !